[−][src]Struct amethyst_rendy::palette::Xyz
The CIE 1931 XYZ color space.
XYZ links the perceived colors to their wavelengths and simply makes it possible to describe the way we see colors as numbers. It's often used when converting from one color space to an other, and requires a standard illuminant and a standard observer to be defined.
Conversions and operations on this color space depend on the defined white point
Fields
x: T
X is the scale of what can be seen as a response curve for the cone cells in the human eye. Its range depends on the white point and goes from 0.0 to 0.95047 for the default D65.
y: T
Y is the luminance of the color, where 0.0 is black and 1.0 is white.
z: T
Z is the scale of what can be seen as the blue stimulation. Its range depends on the white point and goes from 0.0 to 1.08883 for the defautl D65.
white_point: PhantomData<Wp>
The white point associated with the color's illuminant and observer. D65 for 2 degree observer is used by default.
Methods
impl<T> Xyz<D65, T> where
T: Component + Float,
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T: Component + Float,
impl<Wp, T> Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
pub fn with_wp(x: T, y: T, z: T) -> Xyz<Wp, T>
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CIE XYZ.
pub fn into_components(self) -> (T, T, T)
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Convert to a (X, Y, Z)
tuple.
pub fn from_components((T, T, T)) -> Xyz<Wp, T>
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Convert from a (X, Y, Z)
tuple.
Trait Implementations
impl<Wp, T> Default for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> Copy for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> Pixel<T> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
const CHANNELS: usize
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fn as_raw<P>(&self) -> &P where
P: RawPixel<T> + ?Sized,
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P: RawPixel<T> + ?Sized,
Cast as a reference to raw color components.
fn as_raw_mut<P>(&mut self) -> &mut P where
P: RawPixel<T> + ?Sized,
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P: RawPixel<T> + ?Sized,
Cast as a mutable reference to raw color components.
fn into_raw<P>(self) -> P where
P: RawPixelSized<T>,
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P: RawPixelSized<T>,
Convert from raw color components.
fn from_raw<P>(pixel: &P) -> &Self where
P: RawPixel<T> + ?Sized,
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P: RawPixel<T> + ?Sized,
Cast from a reference to raw color components.
fn from_raw_mut<P>(pixel: &mut P) -> &mut Self where
P: RawPixel<T> + ?Sized,
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P: RawPixel<T> + ?Sized,
Cast from a mutable reference to raw color components.
fn from_raw_slice(slice: &[T]) -> &[Self]
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Cast a slice of raw color components to a slice of colors. Read more
fn from_raw_slice_mut(slice: &mut [T]) -> &mut [Self]
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Cast a mutable slice of raw color components to a mutable slice of colors. Read more
fn into_raw_slice(slice: &[Self]) -> &[T]
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Cast a slice of colors to a slice of raw color components. Read more
fn into_raw_slice_mut(slice: &mut [Self]) -> &mut [T]
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Cast a mutable slice of colors to a mutable slice of raw color components. Read more
impl<Wp, T> Clone for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
fn clone(&self) -> Xyz<Wp, T>
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl<'de, Wp, T> Deserialize<'de> for Xyz<Wp, T> where
T: Component + Float + Deserialize<'de>,
Wp: WhitePoint,
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T: Component + Float + Deserialize<'de>,
Wp: WhitePoint,
fn deserialize<__D>(
__deserializer: __D
) -> Result<Xyz<Wp, T>, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
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__deserializer: __D
) -> Result<Xyz<Wp, T>, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
impl<Wp, T> PartialEq<Xyz<Wp, T>> for Xyz<Wp, T> where
T: PartialEq<T> + Component + Float,
Wp: PartialEq<Wp> + WhitePoint,
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T: PartialEq<T> + Component + Float,
Wp: PartialEq<Wp> + WhitePoint,
impl<Wp, T> Add<T> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Output = Xyz<Wp, T>
The resulting type after applying the +
operator.
fn add(self, c: T) -> Xyz<Wp, T>
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impl<Wp, T> Add<Xyz<Wp, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Output = Xyz<Wp, T>
The resulting type after applying the +
operator.
fn add(self, other: Xyz<Wp, T>) -> Xyz<Wp, T>
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impl<Wp, T> Limited for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T, P> AsMut<P> for Xyz<Wp, T> where
P: RawPixel<T> + ?Sized,
T: Component + Float,
Wp: WhitePoint,
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P: RawPixel<T> + ?Sized,
T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> FromColor<Wp, T> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
fn from_xyz(color: Xyz<Wp, T>) -> Xyz<Wp, T>
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fn from_rgb<_S>(color: Rgb<Linear<_S>, T>) -> Xyz<Wp, T> where
_S: RgbSpace<WhitePoint = Wp>,
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_S: RgbSpace<WhitePoint = Wp>,
fn from_lab(color: Lab<Wp, T>) -> Xyz<Wp, T>
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fn from_yxy(color: Yxy<Wp, T>) -> Xyz<Wp, T>
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fn from_luma(color: Luma<Linear<Wp>, T>) -> Xyz<Wp, T>
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fn from_lch(inp: Lch<Wp, T>) -> Self
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Convert from LCh° color space
fn from_hsl<S>(inp: Hsl<S, T>) -> Self where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
Convert from HSL color space
fn from_hsv<S>(inp: Hsv<S, T>) -> Self where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
Convert from HSV color space
fn from_hwb<S>(inp: Hwb<S, T>) -> Self where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
Convert from HWB color space
impl<Wp, T> Sub<T> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Output = Xyz<Wp, T>
The resulting type after applying the -
operator.
fn sub(self, c: T) -> Xyz<Wp, T>
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impl<Wp, T> Sub<Xyz<Wp, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Output = Xyz<Wp, T>
The resulting type after applying the -
operator.
fn sub(self, other: Xyz<Wp, T>) -> Xyz<Wp, T>
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impl<Wp, T> Mul<Xyz<Wp, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Output = Xyz<Wp, T>
The resulting type after applying the *
operator.
fn mul(self, other: Xyz<Wp, T>) -> Xyz<Wp, T>
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impl<Wp, T> Mul<T> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Output = Xyz<Wp, T>
The resulting type after applying the *
operator.
fn mul(self, c: T) -> Xyz<Wp, T>
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impl<Wp, T> IntoColor<Wp, T> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
fn into_xyz(self) -> Xyz<Wp, T>
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fn into_yxy(self) -> Yxy<Wp, T>
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fn into_lab(self) -> Lab<Wp, T>
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fn into_lch(self) -> Lch<Wp, T>
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fn into_rgb<S>(self) -> Rgb<Linear<S>, T> where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
fn into_hsl<S>(self) -> Hsl<S, T> where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
fn into_hsv<S>(self) -> Hsv<S, T> where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
fn into_luma(self) -> Luma<Linear<Wp>, T>
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fn into_hwb<S>(self) -> Hwb<S, T> where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
Convert into HWB color space
impl<Wp, T> Mix for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Scalar = T
The type of the mixing factor.
fn mix(&self, other: &Xyz<Wp, T>, factor: T) -> Xyz<Wp, T>
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impl<Wp, T> Into<(T, T, T)> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> Div<Xyz<Wp, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Output = Xyz<Wp, T>
The resulting type after applying the /
operator.
fn div(self, other: Xyz<Wp, T>) -> Xyz<Wp, T>
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impl<Wp, T> Div<T> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Output = Xyz<Wp, T>
The resulting type after applying the /
operator.
fn div(self, c: T) -> Xyz<Wp, T>
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impl<Wp, T> ApproxEq for Xyz<Wp, T> where
T: Component + Float + ApproxEq,
Wp: WhitePoint,
<T as ApproxEq>::Epsilon: Copy,
<T as ApproxEq>::Epsilon: Float,
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T: Component + Float + ApproxEq,
Wp: WhitePoint,
<T as ApproxEq>::Epsilon: Copy,
<T as ApproxEq>::Epsilon: Float,
type Epsilon = <T as ApproxEq>::Epsilon
Used for specifying relative comparisons.
fn default_epsilon() -> <Xyz<Wp, T> as ApproxEq>::Epsilon
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fn default_max_relative() -> <Xyz<Wp, T> as ApproxEq>::Epsilon
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fn default_max_ulps() -> u32
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fn relative_eq(
&self,
other: &Xyz<Wp, T>,
epsilon: <Xyz<Wp, T> as ApproxEq>::Epsilon,
max_relative: <Xyz<Wp, T> as ApproxEq>::Epsilon
) -> bool
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&self,
other: &Xyz<Wp, T>,
epsilon: <Xyz<Wp, T> as ApproxEq>::Epsilon,
max_relative: <Xyz<Wp, T> as ApproxEq>::Epsilon
) -> bool
fn ulps_eq(
&self,
other: &Xyz<Wp, T>,
epsilon: <Xyz<Wp, T> as ApproxEq>::Epsilon,
max_ulps: u32
) -> bool
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&self,
other: &Xyz<Wp, T>,
epsilon: <Xyz<Wp, T> as ApproxEq>::Epsilon,
max_ulps: u32
) -> bool
fn relative_ne(
&self,
other: &Xyz<Wp, T>,
epsilon: <Xyz<Wp, T> as ApproxEq>::Epsilon,
max_relative: <Xyz<Wp, T> as ApproxEq>::Epsilon
) -> bool
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&self,
other: &Xyz<Wp, T>,
epsilon: <Xyz<Wp, T> as ApproxEq>::Epsilon,
max_relative: <Xyz<Wp, T> as ApproxEq>::Epsilon
) -> bool
fn ulps_ne(
&self,
other: &Xyz<Wp, T>,
epsilon: <Xyz<Wp, T> as ApproxEq>::Epsilon,
max_ulps: u32
) -> bool
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&self,
other: &Xyz<Wp, T>,
epsilon: <Xyz<Wp, T> as ApproxEq>::Epsilon,
max_ulps: u32
) -> bool
impl<Wp, T, P> AsRef<P> for Xyz<Wp, T> where
P: RawPixel<T> + ?Sized,
T: Component + Float,
Wp: WhitePoint,
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P: RawPixel<T> + ?Sized,
T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> Debug for Xyz<Wp, T> where
T: Debug + Component + Float,
Wp: Debug + WhitePoint,
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T: Debug + Component + Float,
Wp: Debug + WhitePoint,
impl<Wp, T> From<Xyz<Wp, T>> for Lch<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> From<Alpha<Lch<Wp, T>, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T, _S> From<Alpha<Luma<_S, T>, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: LumaStandard<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: LumaStandard<WhitePoint = Wp>,
impl<Wp, T> From<(T, T, T)> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T, _S> From<Alpha<Hsv<_S, T>, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T> From<Lab<Wp, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<S, T> From<Xyz<<S as RgbSpace>::WhitePoint, T>> for Alpha<Hwb<S, T>, T> where
S: RgbSpace,
T: Component + Float,
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S: RgbSpace,
T: Component + Float,
impl<Wp, T, _S> From<Color<_S, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T, S> From<Rgb<S, T>> for Xyz<Wp, T> where
S: RgbStandard,
T: Component + Float,
Wp: WhitePoint,
<S as RgbStandard>::Space: RgbSpace,
<<S as RgbStandard>::Space as RgbSpace>::WhitePoint == Wp,
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S: RgbStandard,
T: Component + Float,
Wp: WhitePoint,
<S as RgbStandard>::Space: RgbSpace,
<<S as RgbStandard>::Space as RgbSpace>::WhitePoint == Wp,
impl<S, T> From<Xyz<<<S as RgbStandard>::Space as RgbSpace>::WhitePoint, T>> for Alpha<Rgb<S, T>, T> where
S: RgbStandard,
T: Component + Float,
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S: RgbStandard,
T: Component + Float,
fn from(
color: Xyz<<<S as RgbStandard>::Space as RgbSpace>::WhitePoint, T>
) -> Alpha<Rgb<S, T>, T>
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color: Xyz<<<S as RgbStandard>::Space as RgbSpace>::WhitePoint, T>
) -> Alpha<Rgb<S, T>, T>
impl<S, T> From<Xyz<<S as LumaStandard>::WhitePoint, T>> for Luma<S, T> where
S: LumaStandard,
T: Component + Float,
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S: LumaStandard,
T: Component + Float,
fn from(color: Xyz<<S as LumaStandard>::WhitePoint, T>) -> Luma<S, T>
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impl<Wp, T> From<Xyz<Wp, T>> for Alpha<Lch<Wp, T>, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<S, T> From<Xyz<<S as LumaStandard>::WhitePoint, T>> for Alpha<Luma<S, T>, T> where
S: LumaStandard,
T: Component + Float,
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S: LumaStandard,
T: Component + Float,
fn from(color: Xyz<<S as LumaStandard>::WhitePoint, T>) -> Alpha<Luma<S, T>, T>
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impl<S, Wp, T> From<Xyz<Wp, T>> for Rgb<S, T> where
S: RgbStandard,
T: Component + Float,
Wp: WhitePoint,
<S as RgbStandard>::Space: RgbSpace,
<<S as RgbStandard>::Space as RgbSpace>::WhitePoint == Wp,
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S: RgbStandard,
T: Component + Float,
Wp: WhitePoint,
<S as RgbStandard>::Space: RgbSpace,
<<S as RgbStandard>::Space as RgbSpace>::WhitePoint == Wp,
impl<Wp, T> From<Xyz<Wp, T>> for Alpha<Lab<Wp, T>, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T, _S> From<Alpha<Color<_S, T>, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T, S> From<Luma<S, T>> for Xyz<Wp, T> where
S: LumaStandard<WhitePoint = Wp>,
T: Component + Float,
Wp: WhitePoint,
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S: LumaStandard<WhitePoint = Wp>,
T: Component + Float,
Wp: WhitePoint,
impl<Wp, T, _S> From<Hwb<_S, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T, _S> From<Alpha<Hsl<_S, T>, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T> From<Xyz<Wp, T>> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T, _S> From<Hsl<_S, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T> From<Alpha<Lab<Wp, T>, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<S, T> From<Xyz<<S as RgbSpace>::WhitePoint, T>> for Alpha<Hsl<S, T>, T> where
S: RgbSpace,
T: Component + Float,
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S: RgbSpace,
T: Component + Float,
impl<Wp, T> From<Alpha<Yxy<Wp, T>, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T, _S> From<Alpha<Hwb<_S, T>, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<S, T> From<Xyz<<S as RgbSpace>::WhitePoint, T>> for Hsl<S, T> where
S: RgbSpace,
T: Component + Float,
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S: RgbSpace,
T: Component + Float,
impl<Wp, T> From<Xyz<Wp, T>> for Yxy<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<S, T> From<Xyz<<S as RgbSpace>::WhitePoint, T>> for Alpha<Hsv<S, T>, T> where
S: RgbSpace,
T: Component + Float,
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S: RgbSpace,
T: Component + Float,
impl<Wp, T> From<Lch<Wp, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<S, T> From<Xyz<<S as RgbSpace>::WhitePoint, T>> for Hwb<S, T> where
S: RgbSpace,
T: Component + Float,
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S: RgbSpace,
T: Component + Float,
impl<Wp, T> From<Alpha<Xyz<Wp, T>, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> From<Yxy<Wp, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T, _S> From<Alpha<Rgb<_S, T>, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: RgbStandard,
<_S as RgbStandard>::Space: RgbSpace,
<<_S as RgbStandard>::Space as RgbSpace>::WhitePoint == Wp,
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T: Component + Float,
Wp: WhitePoint,
_S: RgbStandard,
<_S as RgbStandard>::Space: RgbSpace,
<<_S as RgbStandard>::Space as RgbSpace>::WhitePoint == Wp,
impl<S, T> From<Xyz<<S as RgbSpace>::WhitePoint, T>> for Color<S, T> where
S: RgbSpace,
T: Float + Component,
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S: RgbSpace,
T: Float + Component,
impl<Wp, T> From<Xyz<Wp, T>> for Alpha<Yxy<Wp, T>, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<S, T> From<Xyz<<S as RgbSpace>::WhitePoint, T>> for Hsv<S, T> where
S: RgbSpace,
T: Component + Float,
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S: RgbSpace,
T: Component + Float,
impl<Wp, T, _S> From<Hsv<_S, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T> Shade for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Scalar = T
The type of the lighten/darken amount.
fn lighten(&self, amount: T) -> Xyz<Wp, T>
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fn darken(&self, amount: Self::Scalar) -> Self
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Darken the color by amount
.
impl<Wp, T> Serialize for Xyz<Wp, T> where
T: Component + Float + Serialize,
Wp: WhitePoint,
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T: Component + Float + Serialize,
Wp: WhitePoint,
fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
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&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
impl<Wp, T> ComponentWise for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Scalar = T
The scalar type for color components.
fn component_wise<F>(&self, other: &Xyz<Wp, T>, f: F) -> Xyz<Wp, T> where
F: FnMut(T, T) -> T,
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F: FnMut(T, T) -> T,
fn component_wise_self<F>(&self, f: F) -> Xyz<Wp, T> where
F: FnMut(T) -> T,
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F: FnMut(T) -> T,
Auto Trait Implementations
impl<Wp, T> Unpin for Xyz<Wp, T> where
T: Unpin,
Wp: Unpin,
T: Unpin,
Wp: Unpin,
impl<Wp, T> Sync for Xyz<Wp, T> where
T: Sync,
Wp: Sync,
T: Sync,
Wp: Sync,
impl<Wp, T> Send for Xyz<Wp, T> where
T: Send,
Wp: Send,
T: Send,
Wp: Send,
impl<Wp, T> UnwindSafe for Xyz<Wp, T> where
T: UnwindSafe,
Wp: UnwindSafe,
T: UnwindSafe,
Wp: UnwindSafe,
impl<Wp, T> RefUnwindSafe for Xyz<Wp, T> where
T: RefUnwindSafe,
Wp: RefUnwindSafe,
T: RefUnwindSafe,
Wp: RefUnwindSafe,
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<S, D, Swp, Dwp, T> AdaptFrom<S, Swp, Dwp, T> for D where
D: FromColor<Dwp, T>,
Dwp: WhitePoint,
S: IntoColor<Swp, T>,
Swp: WhitePoint,
T: Component + Float,
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D: FromColor<Dwp, T>,
Dwp: WhitePoint,
S: IntoColor<Swp, T>,
Swp: WhitePoint,
T: Component + Float,
fn adapt_from_using<M>(color: S, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_from(color: S) -> Self
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Convert the source color to the destination color using the bradford method by default Read more
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
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D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D
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Convert the source color to the destination color using the bradford method by default Read more
impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
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T: Deserialize<'de>,
impl<T> SetParameter for T
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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
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T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<T> Supports<T> for T
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impl<T> Erased for T
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impl<T> Serialize for T where
T: Serialize + ?Sized,
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T: Serialize + ?Sized,
fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<Ok, Error>
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impl<T> Scalar for T where
T: Copy + PartialEq<T> + Any + Debug,
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T: Copy + PartialEq<T> + Any + Debug,
impl<T> Same<T> for T
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type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
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fn is_in_subset(&self) -> bool
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unsafe fn to_subset_unchecked(&self) -> SS
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fn from_subset(element: &SS) -> SP
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impl<T> Resource for T where
T: Any + Send + Sync,
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T: Any + Send + Sync,
impl<T> Any for T where
T: Any,
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T: Any,
fn get_type_id(&self) -> TypeId
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impl<T> TryDefault for T where
T: Default,
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T: Default,
fn try_default() -> Result<T, String>
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fn unwrap_default() -> Self
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Calls try_default
and panics on an error case.
impl<T> Event for T where
T: Send + Sync + 'static,
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T: Send + Sync + 'static,
impl<T> Clone for T where
T: Clone,
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T: Clone,
impl<T> Config for T where
T: Deserialize<'a> + Serialize + Default,
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T: Deserialize<'a> + Serialize + Default,
fn load<P>(path: P) -> T where
P: AsRef<Path>,
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P: AsRef<Path>,
fn load_no_fallback<P>(path: P) -> Result<T, ConfigError> where
P: AsRef<Path>,
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P: AsRef<Path>,
fn load_bytes(bytes: &[u8]) -> Result<T, ConfigError>
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fn write<P>(&self, path: P) -> Result<(), ConfigError> where
P: AsRef<Path>,
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P: AsRef<Path>,