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use num_traits::Float;
use approx::ApproxEq;
use {cast, Component, Lab, LabHue, Lch, RgbHue, Xyz, Yxy};
use white_point::WhitePoint;
macro_rules! impl_eq {
( $self_ty: ident , [$($element: ident),+]) => {
impl<Wp, T> ApproxEq for $self_ty<Wp, T>
where T: Component + Float + ApproxEq,
T::Epsilon: Copy + Float,
Wp: WhitePoint
{
type Epsilon = <T as ApproxEq>::Epsilon;
fn default_epsilon() -> Self::Epsilon {
T::default_epsilon()
}
fn default_max_relative() -> Self::Epsilon {
T::default_max_relative()
}
fn default_max_ulps() -> u32 {
T::default_max_ulps()
}
fn relative_eq(&self, other: &Self, epsilon: Self::Epsilon, max_relative: Self::Epsilon) -> bool {
$( self.$element.relative_eq(&other.$element, epsilon, max_relative) )&&+
}
fn ulps_eq(&self, other: &Self, epsilon: Self::Epsilon, max_ulps: u32) -> bool{
$( self.$element.ulps_eq(&other.$element, epsilon, max_ulps) )&&+
}
fn relative_ne(&self, other: &Self, epsilon: Self::Epsilon, max_relative: Self::Epsilon) -> bool {
$( self.$element.relative_ne(&other.$element, epsilon, max_relative) )&&+
}
fn ulps_ne(&self, other: &Self, epsilon: Self::Epsilon, max_ulps: u32) -> bool {
$( self.$element.ulps_ne(&other.$element, epsilon, max_ulps) )&&+
}
}
}
}
impl_eq!(Xyz, [x, y, z]);
impl_eq!(Yxy, [y, x, luma]);
impl_eq!(Lab, [l, a, b]);
impl_eq!(Lch, [l, chroma, hue]);
macro_rules! impl_eq_hue {
( $self_ty: ident ) => {
impl<T: Float + ApproxEq> ApproxEq for $self_ty<T>
where <T as ApproxEq>::Epsilon: Float
{
type Epsilon = <T as ApproxEq>::Epsilon;
fn default_epsilon() -> Self::Epsilon {
T::default_epsilon() * cast(180.0)
}
fn default_max_relative() -> Self::Epsilon {
T::default_max_relative() * cast(180.0)
}
fn default_max_ulps() -> u32 {
T::default_max_ulps() * 180
}
fn relative_eq(&self, other: &Self, epsilon: Self::Epsilon, max_relative: Self::Epsilon) -> bool {
let diff: T = (*self - *other).to_degrees();
T::relative_eq(&diff, &T::zero(), epsilon, max_relative)
}
fn ulps_eq(&self, other: &Self, epsilon: Self::Epsilon, max_ulps: u32) -> bool{
let diff: T = (*self - *other).to_degrees();
T::ulps_eq(&diff, &T::zero(), epsilon, max_ulps)
}
fn relative_ne(&self, other: &Self, epsilon: Self::Epsilon, max_relative: Self::Epsilon) -> bool {
let diff: T = (*self - *other).to_degrees();
T::relative_ne(&diff, &T::zero(), epsilon, max_relative)
}
fn ulps_ne(&self, other: &Self, epsilon: Self::Epsilon, max_ulps: u32) -> bool {
let diff: T = (*self - *other).to_degrees();
T::ulps_ne(&diff, &T::zero(), epsilon, max_ulps)
}
}
}
}
impl_eq_hue!(LabHue);
impl_eq_hue!(RgbHue);