[−][src]Crate euclid
A collection of strongly typed math tools for computer graphics with an inclination towards 2d graphics and layout.
All types are generic over the scalar type of their component (f32
, i32
, etc.),
and tagged with a generic Unit parameter which is useful to prevent mixing
values from different spaces. For example it should not be legal to translate
a screen-space position by a world-space vector and this can be expressed using
the generic Unit parameter.
This unit system is not mandatory and all Typed* structures have an alias
with the default unit: UnknownUnit
.
for example Point2D<T>
is equivalent to TypedPoint2D<T, UnknownUnit>
.
Client code typically creates a set of aliases for each type and doesn't need
to deal with the specifics of typed units further. For example:
use euclid::*; pub struct ScreenSpace; pub type ScreenPoint = TypedPoint2D<f32, ScreenSpace>; pub type ScreenSize = TypedSize2D<f32, ScreenSpace>; pub struct WorldSpace; pub type WorldPoint = TypedPoint3D<f32, WorldSpace>; pub type ProjectionMatrix = TypedTransform3D<f32, WorldSpace, ScreenSpace>; // etc...
All euclid types are marked #[repr(C)]
in order to facilitate exposing them to
foreign function interfaces (provided the underlying scalar type is also repr(C)
).
Components are accessed in their scalar form by default for convenience, and most
types additionally implement strongly typed accessors which return typed Length
wrappers.
For example:
let p = WorldPoint::new(0.0, 1.0, 1.0); // p.x is an f32. println!("p.x = {:?} ", p.x); // p.x is a Length<f32, WorldSpace>. println!("p.x_typed() = {:?} ", p.x_typed()); // Length::get returns the scalar value (f32). assert_eq!(p.x, p.x_typed().get());
Modules
approxeq | |
approxord | |
num | A one-dimensional length, tagged with its units. |
Structs
Angle | An angle in radians |
BoolVector2D | |
BoolVector3D | |
HomogeneousVector | Homogeneous vector in 3D space. |
Length | A one-dimensional distance, with value represented by |
Radians | An angle in radians |
TypedBox2D | An axis aligned rectangle represented by its minimum and maximum coordinates. |
TypedBox3D | An axis aligned 3D box represented by its minimum and maximum coordinates. |
TypedPoint2D | A 2d Point tagged with a unit. |
TypedPoint3D | A 3d Point tagged with a unit. |
TypedRect | A 2d Rectangle optionally tagged with a unit. |
TypedRigidTransform3D | A rigid transformation. All lengths are preserved under such a transformation. |
TypedRotation2D | A transform that can represent rotations in 2d, represented as an angle in radians. |
TypedRotation3D | A transform that can represent rotations in 3d, represented as a quaternion. |
TypedScale | A scaling factor between two different units of measurement. |
TypedSideOffsets2D | A group of 2D side offsets, which correspond to top/left/bottom/right for borders, padding, and margins in CSS, optionally tagged with a unit. |
TypedSize2D | A 2d size tagged with a unit. |
TypedTransform2D | A 2d transform stored as a 3 by 2 matrix in row-major order in memory. |
TypedTransform3D | A 3d transform stored as a 4 by 4 matrix in row-major order in memory. |
TypedTranslation2D | A 2d transformation from a space to another that can only express translations. |
TypedTranslation3D | A 3d transformation from a space to another that can only express translations. |
TypedVector2D | A 2d Vector tagged with a unit. |
TypedVector3D | A 3d Vector tagged with a unit. |
UnknownUnit | The default unit. |
Traits
Trig | Trait for basic trigonometry functions, so they can be used on generic numeric types |
Functions
box3d | Shorthand for |
bvec2 | |
bvec3 | |
point2 | |
point3 | |
rect | Shorthand for |
size2 | Shorthand for |
vec2 | Convenience constructor. |
vec3 | Convenience constructor. |
Type Definitions
Box2D | The default box 2d type with no unit. |
Box3D | The default box 3d type with no unit. |
Matrix2D | Deprecated Temporary alias to facilitate the transition to the new naming scheme |
Matrix4D | Deprecated Temporary alias to facilitate the transition to the new naming scheme |
Point2D | Default 2d point type with no unit. |
Point3D | Default 3d point type with no unit. |
Rect | The default rectangle type with no unit. |
RigidTransform3D | |
Rotation2D | The default 2d rotation type with no units. |
Rotation3D | The default 3d rotation type with no units. |
ScaleFactor | Deprecated Temporary alias to facilitate the transition to the new naming scheme |
SideOffsets2D | The default 2D side offset type with no unit. |
Size2D | Default 2d size type with no unit. |
Transform2D | The default 2d transform type with no units. |
Transform3D | The default 3d transform type with no units. |
TypedMatrix2D | Deprecated Temporary alias to facilitate the transition to the new naming scheme |
TypedMatrix4D | Deprecated Temporary alias to facilitate the transition to the new naming scheme |
Vector2D | Default 2d vector type with no unit. |
Vector3D | Default 3d vector type with no unit. |