[−][src]Struct amethyst_rendy::pass::DrawBase3DTransparentDesc
Draw transparent mesh with physically based lighting
Methods
impl<B: Backend, T: Base3DPassDef> DrawBase3DTransparentDesc<B, T>
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pub fn new() -> Self
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Create pass in default configuration
pub fn skinned() -> Self
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Create pass in with vertex skinning enabled
pub fn with_skinning(self, skinned: bool) -> Self
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Create pass in with vertex skinning enabled if true is passed
Trait Implementations
impl<B: Backend, T: Base3DPassDef> Default for DrawBase3DTransparentDesc<B, T>
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impl<B: Clone + Backend, T: Clone + Base3DPassDef> Clone for DrawBase3DTransparentDesc<B, T>
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fn clone(&self) -> DrawBase3DTransparentDesc<B, T>
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl<B: Backend, T: Base3DPassDef> Debug for DrawBase3DTransparentDesc<B, T>
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impl<B: Backend, T: Base3DPassDef> RenderGroupDesc<B, World> for DrawBase3DTransparentDesc<B, T>
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fn build(
self,
_ctx: &GraphContext<B>,
factory: &mut Factory<B>,
_queue: QueueId,
_aux: &World,
framebuffer_width: u32,
framebuffer_height: u32,
subpass: Subpass<B>,
_buffers: Vec<NodeBuffer>,
_images: Vec<NodeImage>
) -> Result<Box<dyn RenderGroup<B, World>>, Error>
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self,
_ctx: &GraphContext<B>,
factory: &mut Factory<B>,
_queue: QueueId,
_aux: &World,
framebuffer_width: u32,
framebuffer_height: u32,
subpass: Subpass<B>,
_buffers: Vec<NodeBuffer>,
_images: Vec<NodeImage>
) -> Result<Box<dyn RenderGroup<B, World>>, Error>
fn builder(self) -> DescBuilder<B, T, Self>
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Make render group builder.
fn buffers(&self) -> Vec<BufferAccess>
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Get buffers used by the group. Empty by default.
fn images(&self) -> Vec<ImageAccess>
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Get images used by the group. Empty by default.
fn colors(&self) -> usize
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Number of color output images. One by default.
fn depth(&self) -> bool
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Is depth image used. True by default.
Auto Trait Implementations
impl<B, T> Unpin for DrawBase3DTransparentDesc<B, T> where
B: Unpin,
T: Unpin,
B: Unpin,
T: Unpin,
impl<B, T> Sync for DrawBase3DTransparentDesc<B, T>
impl<B, T> Send for DrawBase3DTransparentDesc<B, T>
impl<B, T> UnwindSafe for DrawBase3DTransparentDesc<B, T> where
B: UnwindSafe,
T: UnwindSafe,
B: UnwindSafe,
T: UnwindSafe,
impl<B, T> RefUnwindSafe for DrawBase3DTransparentDesc<B, T> where
B: RefUnwindSafe,
T: RefUnwindSafe,
B: RefUnwindSafe,
T: RefUnwindSafe,
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
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D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D
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Convert the source color to the destination color using the bradford method by default Read more
impl<T> SetParameter for T
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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
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T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<T> Supports<T> for T
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impl<T> Erased for T
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impl<T> Same<T> for T
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type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
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fn is_in_subset(&self) -> bool
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unsafe fn to_subset_unchecked(&self) -> SS
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fn from_subset(element: &SS) -> SP
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impl<T> Resource for T where
T: Any + Send + Sync,
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T: Any + Send + Sync,
impl<T> Any for T where
T: Any,
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T: Any,
fn get_type_id(&self) -> TypeId
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impl<T> TryDefault for T where
T: Default,
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T: Default,
fn try_default() -> Result<T, String>
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fn unwrap_default() -> Self
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Calls try_default
and panics on an error case.
impl<T> Event for T where
T: Send + Sync + 'static,
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T: Send + Sync + 'static,
impl<T> Clone for T where
T: Clone,
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T: Clone,