[−][src]Struct singularity_rs::UiEventHandlerSystem
This shows how to handle UI events.
Methods
impl UiEventHandlerSystem
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Trait Implementations
impl<'system_desc_a, 'system_desc_b> SystemDesc<'system_desc_a, 'system_desc_b, UiEventHandlerSystem> for UiEventHandlerSystemDesc
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fn build(self, world: &mut World) -> UiEventHandlerSystem
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impl<'a> System<'a> for UiEventHandlerSystem
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type SystemData = Write<'a, EventChannel<UiEvent>>
The resource bundle required to execute this system. Read more
fn run(&mut self, events: Self::SystemData)
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fn running_time(&self) -> RunningTime
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Returns a hint how long the system needs for running. This is used to optimize the way they're executed (might allow more parallelization). Read more
fn accessor(&'b self) -> AccessorCow<'a, 'b, Self>
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Return the accessor from the [SystemData
].
fn setup(&mut self, world: &mut World)
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Sets up the World
using Self::SystemData::setup
.
fn dispose(self, world: &mut World)
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Performs clean up that requires resources from the World
. This commonly removes components from world
which depend on external resources. Read more
Auto Trait Implementations
impl Unpin for UiEventHandlerSystem
impl Sync for UiEventHandlerSystem
impl Send for UiEventHandlerSystem
impl !UnwindSafe for UiEventHandlerSystem
impl !RefUnwindSafe for UiEventHandlerSystem
Blanket Implementations
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<'s, S> SystemExt for S where
S: System<'s>,
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S: System<'s>,
fn pausable<V>(self, value: V) -> Pausable<S, V> where
V: 'static + Send + Sync + Default + PartialEq<V>,
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V: 'static + Send + Sync + Default + PartialEq<V>,
impl<T> Resource for T where
T: Any + Send + Sync,
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T: Any + Send + Sync,
impl<'a, T> RunNow<'a> for T where
T: System<'a>,
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T: System<'a>,
fn run_now(&mut self, world: &'a World)
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fn setup(&mut self, world: &mut World)
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fn dispose(self: Box<T>, world: &mut World)
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impl<T> Event for T where
T: Send + Sync + 'static,
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T: Send + Sync + 'static,
impl<T> Supports<T> for T
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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
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D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D
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Convert the source color to the destination color using the bradford method by default Read more
impl<T> SetParameter for T
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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
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T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<'a, T> RunWithPool<'a> for T where
T: System<'a>,
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T: System<'a>,
fn setup(&mut self, world: &mut World)
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fn run(&mut self, world: &'a World, &ThreadPool)
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fn reads(&self, reads: &mut Vec<ResourceId>)
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fn writes(&self, writes: &mut Vec<ResourceId>)
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impl<T> Any for T where
T: Any,
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T: Any,
fn get_type_id(&self) -> TypeId
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impl<T> Same<T> for T
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type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
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fn is_in_subset(&self) -> bool
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unsafe fn to_subset_unchecked(&self) -> SS
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fn from_subset(element: &SS) -> SP
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impl<T> Erased for T
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
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V: MultiLane<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,