[−][src]Struct rendy::wsi::Target
Rendering target bound to window. With swapchain created.
Methods
impl<B> Target<B> where
B: Backend,
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B: Backend,
pub unsafe fn dispose(self, device: &Device<B>) -> Surface<B>
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pub fn surface(&self) -> &Surface<B>
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Get raw surface handle.
pub fn swapchain(&self) -> &<B as Backend>::Swapchain
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Get raw surface handle.
pub unsafe fn recreate(
&mut self,
physical_device: &<B as Backend>::PhysicalDevice,
device: &Device<B>,
suggest_extent: Extent2D
) -> Result<(), Error>
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&mut self,
physical_device: &<B as Backend>::PhysicalDevice,
device: &Device<B>,
suggest_extent: Extent2D
) -> Result<(), Error>
Recreate swapchain.
#Safety
Current swapchain must be not in use.
pub unsafe fn swapchain_mut(&mut self) -> &mut impl Swapchain<B>
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pub fn backbuffer(&self) -> &Vec<Image<B>>
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Get raw handlers for the swapchain images.
pub fn extent(&self) -> Extent2D
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Get render target size.
pub fn usage(&self) -> Usage
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Get image usage flags.
pub unsafe fn next_image(
&mut self,
signal: &<B as Backend>::Semaphore
) -> Result<NextImages<B>, AcquireError>
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&mut self,
signal: &<B as Backend>::Semaphore
) -> Result<NextImages<B>, AcquireError>
Acquire next image.
impl<B> Target<B> where
B: Backend,
B: Backend,
pub fn device_id(&self) -> DeviceId
Get owned id.
pub fn assert_device_owner(&self, device: &Device<B>)
Assert specified device is owner.
pub fn instance_id(&self) -> InstanceId
Get owned id.
pub fn assert_instance_owner(&self, instance: &Instance<B>)
Assert specified instance is owner.
Trait Implementations
Auto Trait Implementations
impl<B> Unpin for Target<B> where
<B as Backend>::Image: Unpin,
<B as Backend>::Memory: Unpin,
<B as Backend>::Surface: Unpin,
<B as Backend>::Swapchain: Unpin,
<B as Backend>::Image: Unpin,
<B as Backend>::Memory: Unpin,
<B as Backend>::Surface: Unpin,
<B as Backend>::Swapchain: Unpin,
impl<B> Sync for Target<B> where
<B as Backend>::Image: Sync,
<B as Backend>::Surface: Sync,
<B as Backend>::Swapchain: Sync,
<B as Backend>::Image: Sync,
<B as Backend>::Surface: Sync,
<B as Backend>::Swapchain: Sync,
impl<B> Send for Target<B> where
<B as Backend>::Image: Send,
<B as Backend>::Surface: Send,
<B as Backend>::Swapchain: Send,
<B as Backend>::Image: Send,
<B as Backend>::Surface: Send,
<B as Backend>::Swapchain: Send,
impl<B> UnwindSafe for Target<B> where
<B as Backend>::Image: UnwindSafe,
<B as Backend>::Memory: RefUnwindSafe + UnwindSafe,
<B as Backend>::Surface: UnwindSafe,
<B as Backend>::Swapchain: UnwindSafe,
<B as Backend>::Image: UnwindSafe,
<B as Backend>::Memory: RefUnwindSafe + UnwindSafe,
<B as Backend>::Surface: UnwindSafe,
<B as Backend>::Swapchain: UnwindSafe,
impl<B> RefUnwindSafe for Target<B> where
<B as Backend>::Image: RefUnwindSafe,
<B as Backend>::Memory: RefUnwindSafe,
<B as Backend>::Surface: RefUnwindSafe,
<B as Backend>::Swapchain: RefUnwindSafe,
<B as Backend>::Image: RefUnwindSafe,
<B as Backend>::Memory: RefUnwindSafe,
<B as Backend>::Surface: RefUnwindSafe,
<B as Backend>::Swapchain: RefUnwindSafe,
Blanket Implementations
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Supports<T> for T
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impl<T> SetParameter for T
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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
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T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<T> Erased for T
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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
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D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D
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Convert the source color to the destination color using the bradford method by default Read more