[−][src]Struct rendy::texture::TextureBuilder
Generics-free texture builder.
Struct for staging data in preparation of building a Texture
Methods
impl<'a> TextureBuilder<'a>
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pub fn new() -> TextureBuilder<'a>
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New empty TextureBuilder
pub fn set_premultiplied_alpha(
&mut self,
premultiplied: bool
) -> &mut TextureBuilder<'a>
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&mut self,
premultiplied: bool
) -> &mut TextureBuilder<'a>
Set whether the image has premultiplied alpha
pub fn with_premultiplied_alpha(self, premultiplied: bool) -> TextureBuilder<'a>
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Set whether the image has premultiplied alpha
pub fn with_data<P, impl Into>>(
self,
data: impl Into>
) -> TextureBuilder<'a> where
P: AsPixel,
impl Into>: Into<Cow<'a, [P]>>,
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self,
data: impl Into
) -> TextureBuilder<'a> where
P: AsPixel,
impl Into
Set pixel data.
pub fn set_data<P, impl Into>>(
&mut self,
data: impl Into>
) -> &mut TextureBuilder<'a> where
P: AsPixel,
impl Into>: Into<Cow<'a, [P]>>,
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&mut self,
data: impl Into
) -> &mut TextureBuilder<'a> where
P: AsPixel,
impl Into
Set pixel data.
pub fn with_raw_data<impl Into>>(
self,
data: impl Into>,
format: Format
) -> TextureBuilder<'a> where
impl Into>: Into<Cow<'a, [u8]>>,
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self,
data: impl Into
format: Format
) -> TextureBuilder<'a> where
impl Into
Set pixel data with manual format definition.
pub fn set_raw_data<impl Into>>(
&mut self,
data: impl Into>,
format: Format
) -> &mut TextureBuilder<'a> where
impl Into>: Into<Cow<'a, [u8]>>,
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&mut self,
data: impl Into
format: Format
) -> &mut TextureBuilder<'a> where
impl Into
Set pixel data with manual format definition.
pub fn with_data_width(self, data_width: u32) -> TextureBuilder<'a>
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Set pixel data width.
pub fn set_data_width(&mut self, data_width: u32) -> &mut TextureBuilder<'a>
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Set pixel data width.
pub fn with_data_height(self, data_height: u32) -> TextureBuilder<'a>
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Set pixel data height.
pub fn set_data_height(&mut self, data_height: u32) -> &mut TextureBuilder<'a>
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Set pixel data height.
pub fn with_mip_levels(self, mip_levels: MipLevels) -> TextureBuilder<'a>
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Set number of generated or raw mip levels
pub fn set_mip_levels(
&mut self,
mip_levels: MipLevels
) -> &mut TextureBuilder<'a>
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&mut self,
mip_levels: MipLevels
) -> &mut TextureBuilder<'a>
Set number of generated or raw mip levels
pub fn with_kind(self, kind: Kind) -> TextureBuilder<'a>
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Set image extent.
pub fn set_kind(&mut self, kind: Kind) -> &mut TextureBuilder<'a>
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Set image kind.
pub fn with_view_kind(self, view_kind: ViewKind) -> TextureBuilder<'a>
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With image view kind.
pub fn set_view_kind(&mut self, view_kind: ViewKind) -> &mut TextureBuilder<'a>
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Set image view kind.
pub fn with_sampler_info(self, sampler_info: SamplerInfo) -> TextureBuilder<'a>
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With image sampler info.
pub fn set_sampler_info(
&mut self,
sampler_info: SamplerInfo
) -> &mut TextureBuilder<'a>
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&mut self,
sampler_info: SamplerInfo
) -> &mut TextureBuilder<'a>
Set image sampler info.
pub fn with_swizzle(self, swizzle: Swizzle) -> TextureBuilder<'a>
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With swizzle.
pub fn set_swizzle(&mut self, swizzle: Swizzle) -> &mut TextureBuilder<'a>
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Set swizzle.
pub fn build<B>(
&self,
next_state: ImageState,
factory: &'a mut Factory<B>
) -> Result<Texture<B>, Error> where
B: Backend,
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&self,
next_state: ImageState,
factory: &'a mut Factory<B>
) -> Result<Texture<B>, Error> where
B: Backend,
Build texture.
Parameters
next_state
: The next state that this texture will be used in. It will get transitioned to this state after uploading.factory
: Factory to use to build the texture
Trait Implementations
impl<'de, 'a> Deserialize<'de> for TextureBuilder<'a>
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fn deserialize<__D>(
__deserializer: __D
) -> Result<TextureBuilder<'a>, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
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__deserializer: __D
) -> Result<TextureBuilder<'a>, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
impl<'a> Debug for TextureBuilder<'a>
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impl<'a> Clone for TextureBuilder<'a>
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fn clone(&self) -> TextureBuilder<'a>
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fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl<'a> Serialize for TextureBuilder<'a>
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fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
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&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
Auto Trait Implementations
impl<'a> Unpin for TextureBuilder<'a>
impl<'a> Sync for TextureBuilder<'a>
impl<'a> Send for TextureBuilder<'a>
impl<'a> UnwindSafe for TextureBuilder<'a>
impl<'a> RefUnwindSafe for TextureBuilder<'a>
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Supports<T> for T
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impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
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T: Deserialize<'de>,
impl<T> SetParameter for T
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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
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T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<T> Erased for T
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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
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D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D
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Convert the source color to the destination color using the bradford method by default Read more