[−][src]Struct rendy::factory::Config
Factory initialization config.
devices
- DeviceConfigure
implementation instance to pick physical device.
BasicDevicesConfigure
can be used as sane default.
heaps
- HeapsConfigure
implementation instance to cofigure memory allocators.
BasicHeapsConfigure
can be used as sane default.
queues
- QueuesConfigure
implementation to configure device queues creation.
OneGraphicsQueue
can be used if only one graphics queue will satisfy requirements.
Fields
devices: D
Config to choose adapter.
heaps: H
Config for memory::Heaps.
queues: Q
Config for queue families.
Trait Implementations
impl<D, H, Q> Default for Config<D, H, Q> where
D: Default,
H: Default,
Q: Default,
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D: Default,
H: Default,
Q: Default,
impl<'de, D, H, Q> Deserialize<'de> for Config<D, H, Q> where
D: Deserialize<'de>,
H: Deserialize<'de>,
Q: Deserialize<'de>,
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D: Deserialize<'de>,
H: Deserialize<'de>,
Q: Deserialize<'de>,
fn deserialize<__D>(
__deserializer: __D
) -> Result<Config<D, H, Q>, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
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__deserializer: __D
) -> Result<Config<D, H, Q>, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
impl<D, H, Q> Serialize for Config<D, H, Q> where
D: Serialize,
H: Serialize,
Q: Serialize,
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D: Serialize,
H: Serialize,
Q: Serialize,
fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
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&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
impl<D, H, Q> Debug for Config<D, H, Q> where
D: Debug,
H: Debug,
Q: Debug,
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D: Debug,
H: Debug,
Q: Debug,
impl<D, H, Q> Clone for Config<D, H, Q> where
D: Clone,
H: Clone,
Q: Clone,
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D: Clone,
H: Clone,
Q: Clone,
Auto Trait Implementations
impl<D, H, Q> Unpin for Config<D, H, Q> where
D: Unpin,
H: Unpin,
Q: Unpin,
D: Unpin,
H: Unpin,
Q: Unpin,
impl<D, H, Q> Sync for Config<D, H, Q> where
D: Sync,
H: Sync,
Q: Sync,
D: Sync,
H: Sync,
Q: Sync,
impl<D, H, Q> Send for Config<D, H, Q> where
D: Send,
H: Send,
Q: Send,
D: Send,
H: Send,
Q: Send,
impl<D, H, Q> UnwindSafe for Config<D, H, Q> where
D: UnwindSafe,
H: UnwindSafe,
Q: UnwindSafe,
D: UnwindSafe,
H: UnwindSafe,
Q: UnwindSafe,
impl<D, H, Q> RefUnwindSafe for Config<D, H, Q> where
D: RefUnwindSafe,
H: RefUnwindSafe,
Q: RefUnwindSafe,
D: RefUnwindSafe,
H: RefUnwindSafe,
Q: RefUnwindSafe,
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Supports<T> for T
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impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
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T: Deserialize<'de>,
impl<T> SetParameter for T
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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
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T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<T> Erased for T
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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
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D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D
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Convert the source color to the destination color using the bradford method by default Read more