[][src]Struct gfx_hal::command::SubpassCommandBuffer

pub struct SubpassCommandBuffer<B: Backend, S: Shot, R = <B as Backend>::CommandBuffer>(_, _);

A secondary command buffer recorded entirely within a subpass.

Methods

impl<B: Backend, S: Shot> SubpassCommandBuffer<B, S>[src]

pub unsafe fn new(raw: B::CommandBuffer) -> Self[src]

Wraps the given CommandBuffer in a SubpassCommandBuffer, starting to record a new subpass.

pub unsafe fn finish(&mut self)[src]

Finish recording commands to the command buffer.

The command pool must be reset to able to re-record commands.

impl<B: Backend> SubpassCommandBuffer<B, OneShot>[src]

pub unsafe fn begin<'a>(
    &mut self,
    subpass: Subpass<'a, B>,
    framebuffer: Option<&'a B::Framebuffer>
)
[src]

Begin recording a one-shot sub-pass command buffer.

impl<B: Backend> SubpassCommandBuffer<B, MultiShot>[src]

pub unsafe fn begin<'a>(
    &mut self,
    allow_pending_resubmit: bool,
    subpass: Subpass<'a, B>,
    framebuffer: Option<&'a B::Framebuffer>
)
[src]

Begin recording a one-shot sub-pass command buffer.

Methods from Deref<Target = RenderSubpassCommon<B, B::CommandBuffer>>

pub unsafe fn clear_attachments<T, U>(&mut self, clears: T, rects: U) where
    T: IntoIterator,
    T::Item: Borrow<AttachmentClear>,
    U: IntoIterator,
    U::Item: Borrow<ClearRect>, 
[src]

pub unsafe fn draw(
    &mut self,
    vertices: Range<VertexCount>,
    instances: Range<InstanceCount>
)
[src]

pub unsafe fn draw_indexed(
    &mut self,
    indices: Range<IndexCount>,
    base_vertex: VertexOffset,
    instances: Range<InstanceCount>
)
[src]

pub unsafe fn draw_indirect(
    &mut self,
    buffer: &B::Buffer,
    offset: Offset,
    draw_count: DrawCount,
    stride: u32
)
[src]

pub unsafe fn draw_indexed_indirect(
    &mut self,
    buffer: &B::Buffer,
    offset: Offset,
    draw_count: DrawCount,
    stride: u32
)
[src]

pub unsafe fn bind_index_buffer(&mut self, ibv: IndexBufferView<B>)[src]

pub unsafe fn bind_vertex_buffers<I, T>(
    &mut self,
    first_binding: BufferIndex,
    buffers: I
) where
    I: IntoIterator<Item = (T, Offset)>,
    T: Borrow<B::Buffer>, 
[src]

pub unsafe fn bind_graphics_pipeline(&mut self, pipeline: &B::GraphicsPipeline)[src]

pub unsafe fn bind_graphics_descriptor_sets<I, J>(
    &mut self,
    layout: &B::PipelineLayout,
    first_set: usize,
    sets: I,
    offsets: J
) where
    I: IntoIterator,
    I::Item: Borrow<B::DescriptorSet>,
    J: IntoIterator,
    J::Item: Borrow<DescriptorSetOffset>, 
[src]

pub unsafe fn set_viewports<T>(&mut self, first_viewport: u32, viewports: T) where
    T: IntoIterator,
    T::Item: Borrow<Viewport>, 
[src]

pub unsafe fn set_scissors<T>(&mut self, first_scissor: u32, scissors: T) where
    T: IntoIterator,
    T::Item: Borrow<Rect>, 
[src]

pub unsafe fn set_stencil_reference(&mut self, faces: Face, value: StencilValue)[src]

pub unsafe fn set_stencil_read_mask(&mut self, faces: Face, value: StencilValue)[src]

pub unsafe fn set_stencil_write_mask(
    &mut self,
    faces: Face,
    value: StencilValue
)
[src]

pub unsafe fn set_blend_constants(&mut self, cv: ColorValue)[src]

pub unsafe fn set_depth_bounds(&mut self, bounds: Range<f32>)[src]

pub unsafe fn push_graphics_constants(
    &mut self,
    layout: &B::PipelineLayout,
    stages: ShaderStageFlags,
    offset: u32,
    constants: &[u32]
)
[src]

pub unsafe fn set_line_width(&mut self, width: f32)[src]

pub unsafe fn set_depth_bias(&mut self, depth_bias: DepthBias)[src]

pub unsafe fn begin_query(&mut self, query: Query<B>, flags: ControlFlags)[src]

pub unsafe fn end_query(&mut self, query: Query<B>)[src]

pub unsafe fn write_timestamp(&mut self, stage: PipelineStage, query: Query<B>)[src]

Trait Implementations

impl<B, S> IntoRawCommandBuffer<B, Graphics> for SubpassCommandBuffer<B, S> where
    B: Backend,
    S: Shot
[src]

impl<B, C, S> Submittable<B, C, Secondary> for SubpassCommandBuffer<B, S> where
    B: Backend,
    C: Capability + Supports<Graphics>,
    S: Shot
[src]

impl<B: Backend, S: Shot> Deref for SubpassCommandBuffer<B, S>[src]

type Target = RenderSubpassCommon<B, B::CommandBuffer>

The resulting type after dereferencing.

impl<B: Backend, S: Shot> DerefMut for SubpassCommandBuffer<B, S>[src]

impl<B: Debug + Backend, S: Debug + Shot, R: Debug> Debug for SubpassCommandBuffer<B, S, R>[src]

impl<B, S, R> Borrow<R> for SubpassCommandBuffer<B, S, R> where
    B: Backend<CommandBuffer = R>,
    S: Shot,
    R: RawCommandBuffer<B>, 
[src]

Auto Trait Implementations

impl<B, S, R> Unpin for SubpassCommandBuffer<B, S, R> where
    B: Unpin,
    R: Unpin,
    S: Unpin

impl<B, S, R> Sync for SubpassCommandBuffer<B, S, R> where
    R: Sync,
    S: Sync

impl<B, S, R> Send for SubpassCommandBuffer<B, S, R> where
    R: Send,
    S: Send

impl<B, S, R> UnwindSafe for SubpassCommandBuffer<B, S, R> where
    B: UnwindSafe,
    R: UnwindSafe,
    S: UnwindSafe

impl<B, S, R> RefUnwindSafe for SubpassCommandBuffer<B, S, R> where
    B: RefUnwindSafe,
    R: RefUnwindSafe,
    S: RefUnwindSafe

Blanket Implementations

impl<T> Supports<T> for T[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]