[−][src]Struct amethyst_ui::SelectionMouseSystem
System handling the clicks on ui entities and selecting them, if applicable.
Methods
impl<G, T: BindingTypes> SelectionMouseSystem<G, T> where
G: Send + Sync + 'static + PartialEq,
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G: Send + Sync + 'static + PartialEq,
Trait Implementations
impl<G: Debug, T: Debug> Debug for SelectionMouseSystem<G, T> where
T: BindingTypes,
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T: BindingTypes,
impl<'a, 'b, G, T> SystemDesc<'a, 'b, SelectionMouseSystem<G, T>> for SelectionMouseSystemDesc<G, T> where
G: Send + Sync + 'static + PartialEq,
T: BindingTypes,
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G: Send + Sync + 'static + PartialEq,
T: BindingTypes,
fn build(self, world: &mut World) -> SelectionMouseSystem<G, T>
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impl<'a, G, T: BindingTypes> System<'a> for SelectionMouseSystem<G, T> where
G: Send + Sync + 'static + PartialEq,
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G: Send + Sync + 'static + PartialEq,
type SystemData = (Write<'a, EventChannel<UiEvent>>, Read<'a, CachedSelectionOrder>, WriteStorage<'a, Selected>, ReadStorage<'a, Selectable<G>>, Read<'a, InputHandler<T>>, Entities<'a>)
The resource bundle required to execute this system. Read more
fn run(
&mut self,
(ui_events, cached, selecteds, selectables, input_handler, entities): Self::SystemData
)
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&mut self,
(ui_events, cached, selecteds, selectables, input_handler, entities): Self::SystemData
)
fn running_time(&self) -> RunningTime
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Returns a hint how long the system needs for running. This is used to optimize the way they're executed (might allow more parallelization). Read more
fn accessor(&'b self) -> AccessorCow<'a, 'b, Self>
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Return the accessor from the [SystemData
].
fn setup(&mut self, world: &mut World)
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Sets up the World
using Self::SystemData::setup
.
fn dispose(self, world: &mut World)
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Performs clean up that requires resources from the World
. This commonly removes components from world
which depend on external resources. Read more
Auto Trait Implementations
impl<G, T> Unpin for SelectionMouseSystem<G, T> where
G: Unpin,
T: Unpin,
G: Unpin,
T: Unpin,
impl<G, T> Sync for SelectionMouseSystem<G, T> where
G: Sync,
G: Sync,
impl<G, T> Send for SelectionMouseSystem<G, T> where
G: Send,
G: Send,
impl<G, T> !UnwindSafe for SelectionMouseSystem<G, T>
impl<G, T> !RefUnwindSafe for SelectionMouseSystem<G, T>
Blanket Implementations
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<'a, T> RunNow<'a> for T where
T: System<'a>,
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T: System<'a>,
fn run_now(&mut self, world: &'a World)
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fn setup(&mut self, world: &mut World)
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fn dispose(self: Box<T>, world: &mut World)
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impl<T> Same<T> for T
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type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
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fn is_in_subset(&self) -> bool
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unsafe fn to_subset_unchecked(&self) -> SS
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fn from_subset(element: &SS) -> SP
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impl<'s, S> SystemExt for S where
S: System<'s>,
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S: System<'s>,
fn pausable<V>(self, value: V) -> Pausable<S, V> where
V: 'static + Send + Sync + Default + PartialEq<V>,
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V: 'static + Send + Sync + Default + PartialEq<V>,
impl<'a, T> RunWithPool<'a> for T where
T: System<'a>,
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T: System<'a>,
fn setup(&mut self, world: &mut World)
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fn run(&mut self, world: &'a World, &ThreadPool)
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fn reads(&self, reads: &mut Vec<ResourceId>)
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fn writes(&self, writes: &mut Vec<ResourceId>)
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impl<T> Resource for T where
T: Any + Send + Sync,
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T: Any + Send + Sync,
impl<T> Any for T where
T: Any,
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T: Any,
fn get_type_id(&self) -> TypeId
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impl<T> Event for T where
T: Send + Sync + 'static,
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T: Send + Sync + 'static,
impl<T> Erased for T
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impl<T> SetParameter for T
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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
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T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<T> Supports<T> for T
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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
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D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D
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Convert the source color to the destination color using the bradford method by default Read more
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
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V: MultiLane<T>,