[−][src]Struct amethyst_ui::EventRetriggerSystem
Links up the given in- and output types' EventChannels listening
to incoming events and calling apply on the respective Retrigger
components.
Methods
impl<T> EventRetriggerSystem<T> where
T: EventRetrigger, [src]
T: EventRetrigger,
pub fn new(event_reader: ReaderId<T::In>) -> Self[src]
Constructs a default EventRetriggerSystem. Since the event_reader
will automatically be fetched when the system is set up, this should
always be used to construct EventRetriggerSystems.
Trait Implementations
impl<T: Debug + EventRetrigger> Debug for EventRetriggerSystem<T> where
T::In: Debug, [src]
T::In: Debug,
impl<'a, 'b, T> SystemDesc<'a, 'b, EventRetriggerSystem<T>> for EventRetriggerSystemDesc<T> where
T: EventRetrigger, [src]
T: EventRetrigger,
fn build(self, world: &mut World) -> EventRetriggerSystem<T>[src]
impl<'s, T> System<'s> for EventRetriggerSystem<T> where
T: EventRetrigger, [src]
T: EventRetrigger,
type SystemData = (Read<'s, EventChannel<T::In>>, Write<'s, EventChannel<T::Out>>, ReadStorage<'s, T>)
The resource bundle required to execute this system. Read more
fn run(&mut self, (in_channel, out_channel, retrigger): Self::SystemData)[src]
fn running_time(&self) -> RunningTime[src]
Returns a hint how long the system needs for running. This is used to optimize the way they're executed (might allow more parallelization). Read more
fn accessor(&'b self) -> AccessorCow<'a, 'b, Self>[src]
Return the accessor from the [SystemData].
fn setup(&mut self, world: &mut World)[src]
Sets up the World using Self::SystemData::setup.
fn dispose(self, world: &mut World)[src]
Performs clean up that requires resources from the World. This commonly removes components from world which depend on external resources. Read more
Auto Trait Implementations
impl<T> Unpin for EventRetriggerSystem<T>
impl<T> Sync for EventRetriggerSystem<T> where
<T as EventRetrigger>::In: Sync,
<T as EventRetrigger>::In: Sync,
impl<T> Send for EventRetriggerSystem<T> where
<T as EventRetrigger>::In: Sync,
<T as EventRetrigger>::In: Sync,
impl<T> !UnwindSafe for EventRetriggerSystem<T>
impl<T> !RefUnwindSafe for EventRetriggerSystem<T>
Blanket Implementations
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<'a, T> RunNow<'a> for T where
T: System<'a>, [src]
T: System<'a>,
fn run_now(&mut self, world: &'a World)[src]
fn setup(&mut self, world: &mut World)[src]
fn dispose(self: Box<T>, world: &mut World)[src]
impl<T> Same<T> for T[src]
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>[src]
fn is_in_subset(&self) -> bool[src]
unsafe fn to_subset_unchecked(&self) -> SS[src]
fn from_subset(element: &SS) -> SP[src]
impl<'s, S> SystemExt for S where
S: System<'s>, [src]
S: System<'s>,
fn pausable<V>(self, value: V) -> Pausable<S, V> where
V: 'static + Send + Sync + Default + PartialEq<V>, [src]
V: 'static + Send + Sync + Default + PartialEq<V>,
impl<'a, T> RunWithPool<'a> for T where
T: System<'a>, [src]
T: System<'a>,
fn setup(&mut self, world: &mut World)[src]
fn run(&mut self, world: &'a World, &ThreadPool)[src]
fn reads(&self, reads: &mut Vec<ResourceId>)[src]
fn writes(&self, writes: &mut Vec<ResourceId>)[src]
impl<T> Resource for T where
T: Any + Send + Sync, [src]
T: Any + Send + Sync,
impl<T> Any for T where
T: Any, [src]
T: Any,
fn get_type_id(&self) -> TypeId[src]
impl<T> Event for T where
T: Send + Sync + 'static, [src]
T: Send + Sync + 'static,
impl<T> Erased for T[src]
impl<T> SetParameter for T[src]
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>, [src]
T: Parameter<Self>,
Sets value as a parameter of self.
impl<T> Supports<T> for T[src]
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float, [src]
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>, [src]
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D[src]
Convert the source color to the destination color using the bradford method by default Read more
impl<V, T> VZip<V> for T where
V: MultiLane<T>, [src]
V: MultiLane<T>,