[−][src]Struct amethyst_rendy::rendy::shader::ShaderSet
A ShaderSet
object represents a merged collection of ShaderStorage
structures, which reflects merged information for all shaders in the set.
Methods
impl<B> ShaderSet<B> where
B: Backend,
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B: Backend,
pub fn load(&mut self, factory: &Factory<B>) -> Result<&mut ShaderSet<B>, Error>
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This function compiles and loads all shaders into B::ShaderModule objects which must be dropped later with dispose
pub fn raw(&'a self) -> Result<GraphicsShaderSet<'a, B>, Error>
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Returns the GraphicsShaderSet
structure to provide all the runtime information needed to use the shaders in this set in gfx_hal.
pub fn dispose(&mut self, factory: &Factory<B>)
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Must be called to perform a drop of the Backend ShaderModule object otherwise the shader will never be destroyed in memory.
Trait Implementations
impl<B> Default for ShaderSet<B> where
B: Backend,
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B: Backend,
impl<B> Debug for ShaderSet<B> where
B: Debug + Backend,
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B: Debug + Backend,
Auto Trait Implementations
impl<B> Unpin for ShaderSet<B> where
<B as Backend>::ShaderModule: Unpin,
<B as Backend>::ShaderModule: Unpin,
impl<B> Sync for ShaderSet<B> where
<B as Backend>::ShaderModule: Sync,
<B as Backend>::ShaderModule: Sync,
impl<B> Send for ShaderSet<B> where
<B as Backend>::ShaderModule: Send,
<B as Backend>::ShaderModule: Send,
impl<B> UnwindSafe for ShaderSet<B> where
<B as Backend>::ShaderModule: UnwindSafe,
<B as Backend>::ShaderModule: UnwindSafe,
impl<B> RefUnwindSafe for ShaderSet<B> where
<B as Backend>::ShaderModule: RefUnwindSafe,
<B as Backend>::ShaderModule: RefUnwindSafe,
Blanket Implementations
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
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D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D
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Convert the source color to the destination color using the bradford method by default Read more
impl<T> SetParameter for T
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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
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T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<T> Supports<T> for T
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impl<T> Erased for T
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impl<T> Same<T> for T
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type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
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fn is_in_subset(&self) -> bool
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unsafe fn to_subset_unchecked(&self) -> SS
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fn from_subset(element: &SS) -> SP
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impl<T> Resource for T where
T: Any + Send + Sync,
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T: Any + Send + Sync,
impl<T> Any for T where
T: Any,
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T: Any,
fn get_type_id(&self) -> TypeId
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impl<T> TryDefault for T where
T: Default,
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T: Default,
fn try_default() -> Result<T, String>
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fn unwrap_default() -> Self
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Calls try_default
and panics on an error case.
impl<T> Event for T where
T: Send + Sync + 'static,
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T: Send + Sync + 'static,