[−][src]Struct amethyst_rendy::rendy::hal::command::SubpassCommandBuffer
A secondary command buffer recorded entirely within a subpass.
Methods
impl<B, S> SubpassCommandBuffer<B, S, <B as Backend>::CommandBuffer> where
B: Backend,
S: Shot,
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B: Backend,
S: Shot,
pub unsafe fn new(
raw: <B as Backend>::CommandBuffer
) -> SubpassCommandBuffer<B, S, <B as Backend>::CommandBuffer>
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raw: <B as Backend>::CommandBuffer
) -> SubpassCommandBuffer<B, S, <B as Backend>::CommandBuffer>
Wraps the given CommandBuffer
in a SubpassCommandBuffer
, starting
to record a new subpass.
pub unsafe fn finish(&mut self)
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Finish recording commands to the command buffer.
The command pool must be reset to able to re-record commands.
impl<B> SubpassCommandBuffer<B, OneShot, <B as Backend>::CommandBuffer> where
B: Backend,
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B: Backend,
pub unsafe fn begin(
&mut self,
subpass: Subpass<'a, B>,
framebuffer: Option<&'a <B as Backend>::Framebuffer>
)
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&mut self,
subpass: Subpass<'a, B>,
framebuffer: Option<&'a <B as Backend>::Framebuffer>
)
Begin recording a one-shot sub-pass command buffer.
impl<B> SubpassCommandBuffer<B, MultiShot, <B as Backend>::CommandBuffer> where
B: Backend,
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B: Backend,
pub unsafe fn begin(
&mut self,
allow_pending_resubmit: bool,
subpass: Subpass<'a, B>,
framebuffer: Option<&'a <B as Backend>::Framebuffer>
)
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&mut self,
allow_pending_resubmit: bool,
subpass: Subpass<'a, B>,
framebuffer: Option<&'a <B as Backend>::Framebuffer>
)
Begin recording a one-shot sub-pass command buffer.
Methods from Deref<Target = RenderSubpassCommon<B, <B as Backend>::CommandBuffer>>
pub unsafe fn clear_attachments<T, U>(&mut self, clears: T, rects: U) where
T: IntoIterator,
U: IntoIterator,
<T as IntoIterator>::Item: Borrow<AttachmentClear>,
<U as IntoIterator>::Item: Borrow<ClearRect>,
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T: IntoIterator,
U: IntoIterator,
<T as IntoIterator>::Item: Borrow<AttachmentClear>,
<U as IntoIterator>::Item: Borrow<ClearRect>,
pub unsafe fn draw(&mut self, vertices: Range<u32>, instances: Range<u32>)
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pub unsafe fn draw_indexed(
&mut self,
indices: Range<u32>,
base_vertex: i32,
instances: Range<u32>
)
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&mut self,
indices: Range<u32>,
base_vertex: i32,
instances: Range<u32>
)
pub unsafe fn draw_indirect(
&mut self,
buffer: &<B as Backend>::Buffer,
offset: u64,
draw_count: u32,
stride: u32
)
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&mut self,
buffer: &<B as Backend>::Buffer,
offset: u64,
draw_count: u32,
stride: u32
)
pub unsafe fn draw_indexed_indirect(
&mut self,
buffer: &<B as Backend>::Buffer,
offset: u64,
draw_count: u32,
stride: u32
)
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&mut self,
buffer: &<B as Backend>::Buffer,
offset: u64,
draw_count: u32,
stride: u32
)
pub unsafe fn bind_index_buffer(&mut self, ibv: IndexBufferView<B>)
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pub unsafe fn bind_vertex_buffers<I, T>(
&mut self,
first_binding: u32,
buffers: I
) where
I: IntoIterator<Item = (T, u64)>,
T: Borrow<<B as Backend>::Buffer>,
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&mut self,
first_binding: u32,
buffers: I
) where
I: IntoIterator<Item = (T, u64)>,
T: Borrow<<B as Backend>::Buffer>,
pub unsafe fn bind_graphics_pipeline(
&mut self,
pipeline: &<B as Backend>::GraphicsPipeline
)
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&mut self,
pipeline: &<B as Backend>::GraphicsPipeline
)
pub unsafe fn bind_graphics_descriptor_sets<I, J>(
&mut self,
layout: &<B as Backend>::PipelineLayout,
first_set: usize,
sets: I,
offsets: J
) where
I: IntoIterator,
J: IntoIterator,
<I as IntoIterator>::Item: Borrow<<B as Backend>::DescriptorSet>,
<J as IntoIterator>::Item: Borrow<u32>,
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&mut self,
layout: &<B as Backend>::PipelineLayout,
first_set: usize,
sets: I,
offsets: J
) where
I: IntoIterator,
J: IntoIterator,
<I as IntoIterator>::Item: Borrow<<B as Backend>::DescriptorSet>,
<J as IntoIterator>::Item: Borrow<u32>,
pub unsafe fn set_viewports<T>(&mut self, first_viewport: u32, viewports: T) where
T: IntoIterator,
<T as IntoIterator>::Item: Borrow<Viewport>,
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T: IntoIterator,
<T as IntoIterator>::Item: Borrow<Viewport>,
pub unsafe fn set_scissors<T>(&mut self, first_scissor: u32, scissors: T) where
T: IntoIterator,
<T as IntoIterator>::Item: Borrow<Rect>,
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T: IntoIterator,
<T as IntoIterator>::Item: Borrow<Rect>,
pub unsafe fn set_stencil_reference(&mut self, faces: Face, value: u32)
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pub unsafe fn set_stencil_read_mask(&mut self, faces: Face, value: u32)
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pub unsafe fn set_stencil_write_mask(&mut self, faces: Face, value: u32)
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pub unsafe fn set_blend_constants(&mut self, cv: [f32; 4])
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pub unsafe fn set_depth_bounds(&mut self, bounds: Range<f32>)
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pub unsafe fn push_graphics_constants(
&mut self,
layout: &<B as Backend>::PipelineLayout,
stages: ShaderStageFlags,
offset: u32,
constants: &[u32]
)
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&mut self,
layout: &<B as Backend>::PipelineLayout,
stages: ShaderStageFlags,
offset: u32,
constants: &[u32]
)
pub unsafe fn set_line_width(&mut self, width: f32)
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pub unsafe fn set_depth_bias(&mut self, depth_bias: DepthBias)
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pub unsafe fn begin_query(&mut self, query: Query<B>, flags: ControlFlags)
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pub unsafe fn end_query(&mut self, query: Query<B>)
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pub unsafe fn write_timestamp(&mut self, stage: PipelineStage, query: Query<B>)
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Trait Implementations
impl<B, S, R> Debug for SubpassCommandBuffer<B, S, R> where
B: Backend + Debug,
R: Debug,
S: Shot + Debug,
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B: Backend + Debug,
R: Debug,
S: Shot + Debug,
impl<B, S> Deref for SubpassCommandBuffer<B, S, <B as Backend>::CommandBuffer> where
B: Backend,
S: Shot,
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B: Backend,
S: Shot,
type Target = RenderSubpassCommon<B, <B as Backend>::CommandBuffer>
The resulting type after dereferencing.
fn deref(&self) -> &RenderSubpassCommon<B, <B as Backend>::CommandBuffer>
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impl<B, C, S> Submittable<B, C, Secondary> for SubpassCommandBuffer<B, S, <B as Backend>::CommandBuffer> where
B: Backend,
C: Capability + Supports<Graphics>,
S: Shot,
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B: Backend,
C: Capability + Supports<Graphics>,
S: Shot,
impl<B, S, R> Borrow<R> for SubpassCommandBuffer<B, S, R> where
B: Backend<CommandBuffer = R>,
R: RawCommandBuffer<B>,
S: Shot,
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B: Backend<CommandBuffer = R>,
R: RawCommandBuffer<B>,
S: Shot,
impl<B, S> DerefMut for SubpassCommandBuffer<B, S, <B as Backend>::CommandBuffer> where
B: Backend,
S: Shot,
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B: Backend,
S: Shot,
fn deref_mut(
&mut self
) -> &mut RenderSubpassCommon<B, <B as Backend>::CommandBuffer>
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&mut self
) -> &mut RenderSubpassCommon<B, <B as Backend>::CommandBuffer>
impl<B, S> IntoRawCommandBuffer<B, Graphics> for SubpassCommandBuffer<B, S, <B as Backend>::CommandBuffer> where
B: Backend,
S: Shot,
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B: Backend,
S: Shot,
fn into_raw(self) -> <B as Backend>::CommandBuffer
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Auto Trait Implementations
impl<B, S, R> Unpin for SubpassCommandBuffer<B, S, R> where
B: Unpin,
R: Unpin,
S: Unpin,
B: Unpin,
R: Unpin,
S: Unpin,
impl<B, S, R> Sync for SubpassCommandBuffer<B, S, R> where
R: Sync,
S: Sync,
R: Sync,
S: Sync,
impl<B, S, R> Send for SubpassCommandBuffer<B, S, R> where
R: Send,
S: Send,
R: Send,
S: Send,
impl<B, S, R> UnwindSafe for SubpassCommandBuffer<B, S, R> where
B: UnwindSafe,
R: UnwindSafe,
S: UnwindSafe,
B: UnwindSafe,
R: UnwindSafe,
S: UnwindSafe,
impl<B, S, R> RefUnwindSafe for SubpassCommandBuffer<B, S, R> where
B: RefUnwindSafe,
R: RefUnwindSafe,
S: RefUnwindSafe,
B: RefUnwindSafe,
R: RefUnwindSafe,
S: RefUnwindSafe,
Blanket Implementations
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
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D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D
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Convert the source color to the destination color using the bradford method by default Read more
impl<T> SetParameter for T
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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
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T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<T> Supports<T> for T
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impl<T> Erased for T
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impl<T> Same<T> for T
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type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
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fn is_in_subset(&self) -> bool
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unsafe fn to_subset_unchecked(&self) -> SS
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fn from_subset(element: &SS) -> SP
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impl<T> Resource for T where
T: Any + Send + Sync,
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T: Any + Send + Sync,
impl<T> Any for T where
T: Any,
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T: Any,
fn get_type_id(&self) -> TypeId
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impl<T> Event for T where
T: Send + Sync + 'static,
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T: Send + Sync + 'static,