[]Struct amethyst_rendy::rendy::hal::pso::ShaderStageFlags

pub struct ShaderStageFlags { /* fields omitted */ }

Combination of different shader pipeline stages.

Methods

impl ShaderStageFlags

pub const VERTEX: ShaderStageFlags

Vertex shader stage.

pub const HULL: ShaderStageFlags

Hull (tessellation) shader stage.

pub const DOMAIN: ShaderStageFlags

Domain (tessellation) shader stage.

pub const GEOMETRY: ShaderStageFlags

Geometry shader stage.

pub const FRAGMENT: ShaderStageFlags

Fragment shader stage.

pub const COMPUTE: ShaderStageFlags

Compute shader stage.

pub const GRAPHICS: ShaderStageFlags

All graphics pipeline shader stages.

pub const ALL: ShaderStageFlags

All shader stages.

pub const fn empty() -> ShaderStageFlags

Returns an empty set of flags

pub const fn all() -> ShaderStageFlags

Returns the set containing all flags.

pub const fn bits(&self) -> u32

Returns the raw value of the flags currently stored.

pub fn from_bits(bits: u32) -> Option<ShaderStageFlags>

Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.

pub const fn from_bits_truncate(bits: u32) -> ShaderStageFlags

Convert from underlying bit representation, dropping any bits that do not correspond to flags.

pub const fn is_empty(&self) -> bool

Returns true if no flags are currently stored.

pub const fn is_all(&self) -> bool

Returns true if all flags are currently set.

pub const fn intersects(&self, other: ShaderStageFlags) -> bool

Returns true if there are flags common to both self and other.

pub const fn contains(&self, other: ShaderStageFlags) -> bool

Returns true all of the flags in other are contained within self.

pub fn insert(&mut self, other: ShaderStageFlags)

Inserts the specified flags in-place.

pub fn remove(&mut self, other: ShaderStageFlags)

Removes the specified flags in-place.

pub fn toggle(&mut self, other: ShaderStageFlags)

Toggles the specified flags in-place.

pub fn set(&mut self, other: ShaderStageFlags, value: bool)

Inserts or removes the specified flags depending on the passed value.

Trait Implementations

impl Binary for ShaderStageFlags

impl BitOrAssign<ShaderStageFlags> for ShaderStageFlags

fn bitor_assign(&mut self, other: ShaderStageFlags)

Adds the set of flags.

impl FromIterator<ShaderStageFlags> for ShaderStageFlags

impl Clone for ShaderStageFlags

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Serialize for ShaderStageFlags[src]

impl PartialEq<ShaderStageFlags> for ShaderStageFlags

impl Sub<ShaderStageFlags> for ShaderStageFlags

type Output = ShaderStageFlags

The resulting type after applying the - operator.

fn sub(self, other: ShaderStageFlags) -> ShaderStageFlags

Returns the set difference of the two sets of flags.

impl Ord for ShaderStageFlags

fn max(self, other: Self) -> Self1.21.0[src]

Compares and returns the maximum of two values. Read more

fn min(self, other: Self) -> Self1.21.0[src]

Compares and returns the minimum of two values. Read more

fn clamp(self, min: Self, max: Self) -> Self[src]

🔬 This is a nightly-only experimental API. (clamp)

Restrict a value to a certain interval. Read more

impl Debug for ShaderStageFlags

impl LowerHex for ShaderStageFlags

impl From<Stage> for ShaderStageFlags[src]

impl BitOr<ShaderStageFlags> for ShaderStageFlags

type Output = ShaderStageFlags

The resulting type after applying the | operator.

fn bitor(self, other: ShaderStageFlags) -> ShaderStageFlags

Returns the union of the two sets of flags.

impl<'de> Deserialize<'de> for ShaderStageFlags[src]

impl Copy for ShaderStageFlags

impl SubAssign<ShaderStageFlags> for ShaderStageFlags

fn sub_assign(&mut self, other: ShaderStageFlags)

Disables all flags enabled in the set.

impl Not for ShaderStageFlags

type Output = ShaderStageFlags

The resulting type after applying the ! operator.

fn not(self) -> ShaderStageFlags

Returns the complement of this set of flags.

impl Eq for ShaderStageFlags

impl BitXor<ShaderStageFlags> for ShaderStageFlags

type Output = ShaderStageFlags

The resulting type after applying the ^ operator.

fn bitxor(self, other: ShaderStageFlags) -> ShaderStageFlags

Returns the left flags, but with all the right flags toggled.

impl BitAndAssign<ShaderStageFlags> for ShaderStageFlags

fn bitand_assign(&mut self, other: ShaderStageFlags)

Disables all flags disabled in the set.

impl Octal for ShaderStageFlags

impl UpperHex for ShaderStageFlags

impl BitXorAssign<ShaderStageFlags> for ShaderStageFlags

fn bitxor_assign(&mut self, other: ShaderStageFlags)

Toggles the set of flags.

impl Extend<ShaderStageFlags> for ShaderStageFlags

impl PartialOrd<ShaderStageFlags> for ShaderStageFlags

impl Hash for ShaderStageFlags

fn hash_slice<H>(data: &[Self], state: &mut H) where
    H: Hasher
1.3.0[src]

Feeds a slice of this type into the given [Hasher]. Read more

impl BitAnd<ShaderStageFlags> for ShaderStageFlags

type Output = ShaderStageFlags

The resulting type after applying the & operator.

fn bitand(self, other: ShaderStageFlags) -> ShaderStageFlags

Returns the intersection between the two sets of flags.

Auto Trait Implementations

impl Unpin for ShaderStageFlags

impl Sync for ShaderStageFlags

impl Send for ShaderStageFlags

impl UnwindSafe for ShaderStageFlags

impl RefUnwindSafe for ShaderStageFlags

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    D: AdaptFrom<S, Swp, Dwp, T>,
    Dwp: WhitePoint,
    Swp: WhitePoint,
    T: Component + Float
[src]

fn adapt_into(self) -> D[src]

Convert the source color to the destination color using the bradford method by default Read more

impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
[src]

impl<T> SetParameter for T[src]

fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
    T: Parameter<Self>, 
[src]

Sets value as a parameter of self.

impl<T> Supports<T> for T[src]

impl<T> Erased for T[src]

impl<T> Serialize for T where
    T: Serialize + ?Sized
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impl<T> Scalar for T where
    T: Copy + PartialEq<T> + Any + Debug
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fn is<T>() -> bool where
    T: Scalar
[src]

Tests if Self the same as the type T Read more

impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<T, Right> ClosedSub<Right> for T where
    T: Sub<Right, Output = T> + SubAssign<Right>, 
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impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<T> Resource for T where
    T: Any + Send + Sync
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impl<T> Any for T where
    T: Any
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impl<T> Event for T where
    T: Send + Sync + 'static, 
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impl<T> Clone for T where
    T: Clone
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