[−]Struct amethyst_rendy::rendy::hal::pso::ShaderStageFlags
Combination of different shader pipeline stages.
Methods
impl ShaderStageFlags
pub const VERTEX: ShaderStageFlags
Vertex shader stage.
pub const HULL: ShaderStageFlags
Hull (tessellation) shader stage.
pub const DOMAIN: ShaderStageFlags
Domain (tessellation) shader stage.
pub const GEOMETRY: ShaderStageFlags
Geometry shader stage.
pub const FRAGMENT: ShaderStageFlags
Fragment shader stage.
pub const COMPUTE: ShaderStageFlags
Compute shader stage.
pub const GRAPHICS: ShaderStageFlags
All graphics pipeline shader stages.
pub const ALL: ShaderStageFlags
All shader stages.
pub const fn empty() -> ShaderStageFlags
Returns an empty set of flags
pub const fn all() -> ShaderStageFlags
Returns the set containing all flags.
pub const fn bits(&self) -> u32
Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u32) -> Option<ShaderStageFlags>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub const fn from_bits_truncate(bits: u32) -> ShaderStageFlags
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub const fn is_empty(&self) -> bool
Returns true
if no flags are currently stored.
pub const fn is_all(&self) -> bool
Returns true
if all flags are currently set.
pub const fn intersects(&self, other: ShaderStageFlags) -> bool
Returns true
if there are flags common to both self
and other
.
pub const fn contains(&self, other: ShaderStageFlags) -> bool
Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: ShaderStageFlags)
Inserts the specified flags in-place.
pub fn remove(&mut self, other: ShaderStageFlags)
Removes the specified flags in-place.
pub fn toggle(&mut self, other: ShaderStageFlags)
Toggles the specified flags in-place.
pub fn set(&mut self, other: ShaderStageFlags, value: bool)
Inserts or removes the specified flags depending on the passed value.
Trait Implementations
impl Binary for ShaderStageFlags
impl BitOrAssign<ShaderStageFlags> for ShaderStageFlags
fn bitor_assign(&mut self, other: ShaderStageFlags)
Adds the set of flags.
impl FromIterator<ShaderStageFlags> for ShaderStageFlags
fn from_iter<T>(iterator: T) -> ShaderStageFlags where
T: IntoIterator<Item = ShaderStageFlags>,
T: IntoIterator<Item = ShaderStageFlags>,
impl Clone for ShaderStageFlags
fn clone(&self) -> ShaderStageFlags
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl Serialize for ShaderStageFlags
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fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
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&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
impl PartialEq<ShaderStageFlags> for ShaderStageFlags
fn eq(&self, other: &ShaderStageFlags) -> bool
fn ne(&self, other: &ShaderStageFlags) -> bool
impl Sub<ShaderStageFlags> for ShaderStageFlags
type Output = ShaderStageFlags
The resulting type after applying the -
operator.
fn sub(self, other: ShaderStageFlags) -> ShaderStageFlags
Returns the set difference of the two sets of flags.
impl Ord for ShaderStageFlags
fn cmp(&self, other: &ShaderStageFlags) -> Ordering
fn max(self, other: Self) -> Self
1.21.0[src]
Compares and returns the maximum of two values. Read more
fn min(self, other: Self) -> Self
1.21.0[src]
Compares and returns the minimum of two values. Read more
fn clamp(self, min: Self, max: Self) -> Self
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clamp
)Restrict a value to a certain interval. Read more
impl Debug for ShaderStageFlags
impl LowerHex for ShaderStageFlags
impl From<Stage> for ShaderStageFlags
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fn from(stage: Stage) -> ShaderStageFlags
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impl BitOr<ShaderStageFlags> for ShaderStageFlags
type Output = ShaderStageFlags
The resulting type after applying the |
operator.
fn bitor(self, other: ShaderStageFlags) -> ShaderStageFlags
Returns the union of the two sets of flags.
impl<'de> Deserialize<'de> for ShaderStageFlags
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fn deserialize<__D>(
__deserializer: __D
) -> Result<ShaderStageFlags, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
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__deserializer: __D
) -> Result<ShaderStageFlags, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
impl Copy for ShaderStageFlags
impl SubAssign<ShaderStageFlags> for ShaderStageFlags
fn sub_assign(&mut self, other: ShaderStageFlags)
Disables all flags enabled in the set.
impl Not for ShaderStageFlags
type Output = ShaderStageFlags
The resulting type after applying the !
operator.
fn not(self) -> ShaderStageFlags
Returns the complement of this set of flags.
impl Eq for ShaderStageFlags
impl BitXor<ShaderStageFlags> for ShaderStageFlags
type Output = ShaderStageFlags
The resulting type after applying the ^
operator.
fn bitxor(self, other: ShaderStageFlags) -> ShaderStageFlags
Returns the left flags, but with all the right flags toggled.
impl BitAndAssign<ShaderStageFlags> for ShaderStageFlags
fn bitand_assign(&mut self, other: ShaderStageFlags)
Disables all flags disabled in the set.
impl Octal for ShaderStageFlags
impl UpperHex for ShaderStageFlags
impl BitXorAssign<ShaderStageFlags> for ShaderStageFlags
fn bitxor_assign(&mut self, other: ShaderStageFlags)
Toggles the set of flags.
impl Extend<ShaderStageFlags> for ShaderStageFlags
fn extend<T>(&mut self, iterator: T) where
T: IntoIterator<Item = ShaderStageFlags>,
T: IntoIterator<Item = ShaderStageFlags>,
impl PartialOrd<ShaderStageFlags> for ShaderStageFlags
fn partial_cmp(&self, other: &ShaderStageFlags) -> Option<Ordering>
fn lt(&self, other: &ShaderStageFlags) -> bool
fn le(&self, other: &ShaderStageFlags) -> bool
fn gt(&self, other: &ShaderStageFlags) -> bool
fn ge(&self, other: &ShaderStageFlags) -> bool
impl Hash for ShaderStageFlags
fn hash<__H>(&self, state: &mut __H) where
__H: Hasher,
__H: Hasher,
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl BitAnd<ShaderStageFlags> for ShaderStageFlags
type Output = ShaderStageFlags
The resulting type after applying the &
operator.
fn bitand(self, other: ShaderStageFlags) -> ShaderStageFlags
Returns the intersection between the two sets of flags.
Auto Trait Implementations
impl Unpin for ShaderStageFlags
impl Sync for ShaderStageFlags
impl Send for ShaderStageFlags
impl UnwindSafe for ShaderStageFlags
impl RefUnwindSafe for ShaderStageFlags
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
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D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D
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Convert the source color to the destination color using the bradford method by default Read more
impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
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T: Deserialize<'de>,
impl<T> SetParameter for T
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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
[src]
T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<T> Supports<T> for T
[src]
impl<T> Erased for T
[src]
impl<T> Serialize for T where
T: Serialize + ?Sized,
[src]
T: Serialize + ?Sized,
fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<Ok, Error>
[src]
impl<T> Scalar for T where
T: Copy + PartialEq<T> + Any + Debug,
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T: Copy + PartialEq<T> + Any + Debug,
impl<T> Same<T> for T
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type Output = T
Should always be Self
impl<T, Right> ClosedSub<Right> for T where
T: Sub<Right, Output = T> + SubAssign<Right>,
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T: Sub<Right, Output = T> + SubAssign<Right>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
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fn is_in_subset(&self) -> bool
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unsafe fn to_subset_unchecked(&self) -> SS
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fn from_subset(element: &SS) -> SP
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impl<T> Resource for T where
T: Any + Send + Sync,
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T: Any + Send + Sync,
impl<T> Any for T where
T: Any,
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T: Any,
fn get_type_id(&self) -> TypeId
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impl<T> Event for T where
T: Send + Sync + 'static,
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T: Send + Sync + 'static,
impl<T> Clone for T where
T: Clone,
[src]
T: Clone,