[−][src]Struct amethyst_rendy::rendy::graph::render::RenderPassNodeBuilder    
Builder for render-pass node.
Methods
impl<B, T> RenderPassNodeBuilder<B, T> where
    B: Backend,
    T: ?Sized, [src]
B: Backend,
T: ?Sized,
pub fn new() -> RenderPassNodeBuilder<B, T>[src]
Make render pass node builder.
pub fn add_subpass(
    &mut self, 
    subpass: SubpassBuilder<B, T>
) -> &mut RenderPassNodeBuilder<B, T>[src]
&mut self,
subpass: SubpassBuilder<B, T>
) -> &mut RenderPassNodeBuilder<B, T>
Add sub-pass to the render-pass.
pub fn with_subpass(
    self, 
    subpass: SubpassBuilder<B, T>
) -> RenderPassNodeBuilder<B, T>[src]
self,
subpass: SubpassBuilder<B, T>
) -> RenderPassNodeBuilder<B, T>
Add sub-pass to the render-pass.
pub fn add_surface(
    &mut self, 
    surface: Surface<B>, 
    clear: Option<ClearValue>
) -> &mut RenderPassNodeBuilder<B, T>[src]
&mut self,
surface: Surface<B>,
clear: Option<ClearValue>
) -> &mut RenderPassNodeBuilder<B, T>
Add surface to the render pass.
pub fn with_surface(
    self, 
    surface: Surface<B>, 
    clear: Option<ClearValue>
) -> RenderPassNodeBuilder<B, T>[src]
self,
surface: Surface<B>,
clear: Option<ClearValue>
) -> RenderPassNodeBuilder<B, T>
Add surface to the render pass.
Trait Implementations
impl<B, T> NodeBuilder<B, T> for RenderPassNodeBuilder<B, T> where
    B: Backend,
    T: 'static + ?Sized, [src]
B: Backend,
T: 'static + ?Sized,
fn family(
    &self, 
    _factory: &mut Factory<B>, 
    families: &[Family<B, QueueType>]
) -> Option<FamilyId>[src]
&self,
_factory: &mut Factory<B>,
families: &[Family<B, QueueType>]
) -> Option<FamilyId>
fn buffers(&self) -> Vec<(BufferId, BufferAccess)>[src]
fn images(&self) -> Vec<(ImageId, ImageAccess)>[src]
fn dependencies(&self) -> Vec<NodeId>[src]
fn build(
    self: Box<RenderPassNodeBuilder<B, T>>, 
    ctx: &GraphContext<B>, 
    factory: &mut Factory<B>, 
    family: &mut Family<B, QueueType>, 
    queue: usize, 
    aux: &T, 
    buffers: Vec<NodeBuffer>, 
    images: Vec<NodeImage>
) -> Result<Box<dyn DynNode<B, T> + 'static>, Error>[src]
self: Box<RenderPassNodeBuilder<B, T>>,
ctx: &GraphContext<B>,
factory: &mut Factory<B>,
family: &mut Family<B, QueueType>,
queue: usize,
aux: &T,
buffers: Vec<NodeBuffer>,
images: Vec<NodeImage>
) -> Result<Box<dyn DynNode<B, T> + 'static>, Error>
impl<B, T> Default for RenderPassNodeBuilder<B, T> where
    B: Backend,
    T: ?Sized, [src]
B: Backend,
T: ?Sized,
fn default() -> RenderPassNodeBuilder<B, T>[src]
impl<B, T> Debug for RenderPassNodeBuilder<B, T> where
    B: Backend,
    T: ?Sized, [src]
B: Backend,
T: ?Sized,
Auto Trait Implementations
impl<B, T: ?Sized> Unpin for RenderPassNodeBuilder<B, T> where
    <B as Backend>::Surface: Unpin, 
<B as Backend>::Surface: Unpin,
impl<B, T> !Sync for RenderPassNodeBuilder<B, T>
impl<B, T> !Send for RenderPassNodeBuilder<B, T>
impl<B, T> !UnwindSafe for RenderPassNodeBuilder<B, T>
impl<B, T> !RefUnwindSafe for RenderPassNodeBuilder<B, T>
Blanket Implementations
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
    U: From<T>, [src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
    U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, [src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
impl<T> Borrow<T> for T where
    T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
    T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> Any for T where
    T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    D: AdaptFrom<S, Swp, Dwp, T>,
    Dwp: WhitePoint,
    Swp: WhitePoint,
    T: Component + Float, [src]
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
    M: TransformMatrix<Swp, Dwp, T>, [src]
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D[src]
Convert the source color to the destination color using the bradford method by default Read more
impl<T> SetParameter for T[src]
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
    T: Parameter<Self>, [src]
T: Parameter<Self>,
Sets value as a parameter of self.
impl<T> Supports<T> for T[src]
impl<T> Erased for T[src]
impl<T> Same<T> for T[src]
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, [src]
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>[src]
fn is_in_subset(&self) -> bool[src]
unsafe fn to_subset_unchecked(&self) -> SS[src]
fn from_subset(element: &SS) -> SP[src]
impl<T> Any for T where
    T: Any, [src]
T: Any,
fn get_type_id(&self) -> TypeId[src]
impl<T> TryDefault for T where
    T: Default, [src]
T: Default,
fn try_default() -> Result<T, String>[src]
fn unwrap_default() -> Self[src]
Calls try_default and panics on an error case.