[−][src]Enum amethyst_rendy::camera::Projection
The projection mode of a Camera
.
TODO: Remove and integrate with Camera
.
Variants
Orthographic(Orthographic)
Perspective(Perspective)
A realistic perspective projection.
Methods
impl Projection
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pub fn orthographic(
left: f32,
right: f32,
bottom: f32,
top: f32,
z_near: f32,
z_far: f32
) -> Projection
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left: f32,
right: f32,
bottom: f32,
top: f32,
z_near: f32,
z_far: f32
) -> Projection
Creates an orthographic projection with the given left, right, bottom, and top plane distances. The projection matrix is right-handed and has a depth range of 0 to 1
pub fn perspective(aspect: f32, fov: f32, z_near: f32, z_far: f32) -> Projection
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Creates a perspective projection with the given aspect ratio and
field-of-view. fov
is specified in radians.
The projection matrix is right-handed and has a depth range of 0 to 1
pub fn as_orthographic(&self) -> Option<&Orthographic>
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Returns a reference to this Projection
as [Orthographic] if it is in fact an Orthographic
projection. Otherwise, None
is returned.
pub fn as_orthographic_mut(&mut self) -> Option<&mut Orthographic>
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Returns a mutable reference to this Projection
as [Orthographic] if it is in fact an
Orthographic
projection. Otherwise, None
is returned.
pub fn as_perspective(&self) -> Option<&Perspective>
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Returns a reference to this Projection
as [Perspective] if it is in fact a Perspective
projection. Otherwise, None
is returned.
pub fn as_perspective_mut(&mut self) -> Option<&mut Perspective>
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Returns a mutable reference to this Projection
as [Perspective] if it is in fact a
Perspective
projection. Otherwise, None
is returned.
pub fn as_matrix(&self) -> &Matrix4<f32>
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Returns a reference to the inner matrix represpentation of this projection.
pub fn as_matrix_mut(&mut self) -> &mut Matrix4<f32>
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Returns a mutable reference to the inner matrix represpentation of this projection.
pub fn screen_to_world(
&self,
screen_position: Point2<f32>,
screen_diagonal: Vector2<f32>,
camera_transform: &Transform
) -> Point3<f32>
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&self,
screen_position: Point2<f32>,
screen_diagonal: Vector2<f32>,
camera_transform: &Transform
) -> Point3<f32>
Transforms position from screen space to camera space
pub fn world_to_screen(
&self,
world_position: Point3<f32>,
screen_diagonal: Vector2<f32>,
camera_transform: &Transform
) -> Point2<f32>
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&self,
world_position: Point3<f32>,
screen_diagonal: Vector2<f32>,
camera_transform: &Transform
) -> Point2<f32>
Translate from world coordinates to screen coordinates
Trait Implementations
impl Clone for Projection
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fn clone(&self) -> Projection
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fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl PartialEq<Projection> for Projection
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fn eq(&self, other: &Projection) -> bool
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fn ne(&self, other: &Projection) -> bool
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impl From<Orthographic> for Projection
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fn from(proj: Orthographic) -> Self
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impl From<Perspective> for Projection
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fn from(proj: Perspective) -> Self
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impl From<Projection> for Camera
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fn from(proj: Projection) -> Self
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impl Debug for Projection
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impl Serialize for Projection
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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
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__S: Serializer,
impl<'de> Deserialize<'de> for Projection
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
Auto Trait Implementations
impl Unpin for Projection
impl Sync for Projection
impl Send for Projection
impl UnwindSafe for Projection
impl RefUnwindSafe for Projection
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
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D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D
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Convert the source color to the destination color using the bradford method by default Read more
impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
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T: Deserialize<'de>,
impl<T> SetParameter for T
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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
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T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<T> Supports<T> for T
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impl<T> Erased for T
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impl<T> Serialize for T where
T: Serialize + ?Sized,
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T: Serialize + ?Sized,
fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<Ok, Error>
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impl<T> Same<T> for T
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type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
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fn is_in_subset(&self) -> bool
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unsafe fn to_subset_unchecked(&self) -> SS
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fn from_subset(element: &SS) -> SP
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impl<T> Resource for T where
T: Any + Send + Sync,
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T: Any + Send + Sync,
impl<T> Any for T where
T: Any,
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T: Any,
fn get_type_id(&self) -> TypeId
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impl<T> Event for T where
T: Send + Sync + 'static,
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T: Send + Sync + 'static,
impl<T> Clone for T where
T: Clone,
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T: Clone,