[−][src]Module amethyst_rendy::camera
Camera type with support for perspective and orthographic projections.
Structs
| ActiveCamera | Active camera resource, used by the renderer to choose which camera to get the view matrix from. If no active camera is found, the first camera will be used as a fallback. |
| ActiveCameraPrefab | Active camera prefab |
| Camera | Camera struct. |
| Orthographic | An appropriate orthographic projection for the coordinate space used by Amethyst.
Because we use vulkan coordinates internally and within the rendering engine, normal nalgebra
projection objects ( |
| Perspective | An appropriate orthographic projection for the coordinate space used by Amethyst.
Because we use vulkan coordinates internally and within the rendering engine, normal nalgebra
projection objects ( |
Enums
| CameraPrefab | Projection prefab |
| Projection | The projection mode of a |