[−][src]Module amethyst_rendy::camera
Camera type with support for perspective and orthographic projections.
Structs
ActiveCamera | Active camera resource, used by the renderer to choose which camera to get the view matrix from. If no active camera is found, the first camera will be used as a fallback. |
ActiveCameraPrefab | Active camera prefab |
Camera | Camera struct. |
Orthographic | An appropriate orthographic projection for the coordinate space used by Amethyst.
Because we use vulkan coordinates internally and within the rendering engine, normal nalgebra
projection objects ( |
Perspective | An appropriate orthographic projection for the coordinate space used by Amethyst.
Because we use vulkan coordinates internally and within the rendering engine, normal nalgebra
projection objects ( |
Enums
CameraPrefab | Projection prefab |
Projection | The projection mode of a |