[−][src]Struct amethyst_network::NetSocketSystem
The System managing the network state from NetConnections.
This system has a few responsibilities.
- Reading to send packets from
NetConnectionand sending those over to some remote endpoint. - Listening for incoming packets and queue the received packets (
NetEvent::Packet(...)) on the accompanyingNetConnection.
This system is able to create a NetConnection and add those to the world when a new client connects.
(This behavior might not be desired and can therefore be deactivated in the configuration).
In both cases when a client connects and disconnects a NetEvent::Connected or NetEvent::Disconnected will be queued on accompanying NetConnection
Tcorresponds to the network event type.
Methods
impl<E> NetSocketSystem<E> where
E: Serialize + PartialEq + Send + 'static, [src]
E: Serialize + PartialEq + Send + 'static,
pub fn new(config: ServerConfig) -> Result<Self>[src]
Creates a NetSocketSystem and binds the Socket on the ip and port added in parameters.
Trait Implementations
impl<'a, E> System<'a> for NetSocketSystem<E> where
E: Send + Sync + Serialize + Clone + DeserializeOwned + PartialEq + 'static, [src]
E: Send + Sync + Serialize + Clone + DeserializeOwned + PartialEq + 'static,
type SystemData = (WriteStorage<'a, NetConnection<E>>, Entities<'a>)
The resource bundle required to execute this system. Read more
fn run(&mut self, (net_connections, entities): Self::SystemData)[src]
fn running_time(&self) -> RunningTime[src]
Returns a hint how long the system needs for running. This is used to optimize the way they're executed (might allow more parallelization). Read more
fn accessor(&'b self) -> AccessorCow<'a, 'b, Self>[src]
Return the accessor from the [SystemData].
fn setup(&mut self, world: &mut World)[src]
Sets up the World using Self::SystemData::setup.
fn dispose(self, world: &mut World)[src]
Performs clean up that requires resources from the World. This commonly removes components from world which depend on external resources. Read more
Auto Trait Implementations
impl<E> Unpin for NetSocketSystem<E> where
E: Unpin,
E: Unpin,
impl<E> Sync for NetSocketSystem<E> where
E: Send,
E: Send,
impl<E> Send for NetSocketSystem<E> where
E: Send,
E: Send,
impl<E> UnwindSafe for NetSocketSystem<E>
impl<E> RefUnwindSafe for NetSocketSystem<E>
Blanket Implementations
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<'a, T> RunNow<'a> for T where
T: System<'a>, [src]
T: System<'a>,
fn run_now(&mut self, world: &'a World)[src]
fn setup(&mut self, world: &mut World)[src]
fn dispose(self: Box<T>, world: &mut World)[src]
impl<T> Same<T> for T[src]
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>[src]
fn is_in_subset(&self) -> bool[src]
unsafe fn to_subset_unchecked(&self) -> SS[src]
fn from_subset(element: &SS) -> SP[src]
impl<'s, S> SystemExt for S where
S: System<'s>, [src]
S: System<'s>,
fn pausable<V>(self, value: V) -> Pausable<S, V> where
V: 'static + Send + Sync + Default + PartialEq<V>, [src]
V: 'static + Send + Sync + Default + PartialEq<V>,
impl<'a, T> RunWithPool<'a> for T where
T: System<'a>, [src]
T: System<'a>,
fn setup(&mut self, world: &mut World)[src]
fn run(&mut self, world: &'a World, &ThreadPool)[src]
fn reads(&self, reads: &mut Vec<ResourceId>)[src]
fn writes(&self, writes: &mut Vec<ResourceId>)[src]
impl<T> Resource for T where
T: Any + Send + Sync, [src]
T: Any + Send + Sync,
impl<T> Any for T where
T: Any, [src]
T: Any,
fn get_type_id(&self) -> TypeId[src]
impl<T> Event for T where
T: Send + Sync + 'static, [src]
T: Send + Sync + 'static,