[][src]Struct amethyst_network::NetSocketSystem

pub struct NetSocketSystem<E: 'static> where
    E: PartialEq
{ /* fields omitted */ }

The System managing the network state from NetConnections.

This system has a few responsibilities.

This system is able to create a NetConnection and add those to the world when a new client connects. (This behavior might not be desired and can therefore be deactivated in the configuration).

In both cases when a client connects and disconnects a NetEvent::Connected or NetEvent::Disconnected will be queued on accompanying NetConnection

Methods

impl<E> NetSocketSystem<E> where
    E: Serialize + PartialEq + Send + 'static, 
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pub fn new(config: ServerConfig) -> Result<Self>[src]

Creates a NetSocketSystem and binds the Socket on the ip and port added in parameters.

Trait Implementations

impl<'a, E> System<'a> for NetSocketSystem<E> where
    E: Send + Sync + Serialize + Clone + DeserializeOwned + PartialEq + 'static, 
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type SystemData = (WriteStorage<'a, NetConnection<E>>, Entities<'a>)

The resource bundle required to execute this system. Read more

fn running_time(&self) -> RunningTime[src]

Returns a hint how long the system needs for running. This is used to optimize the way they're executed (might allow more parallelization). Read more

fn accessor(&'b self) -> AccessorCow<'a, 'b, Self>[src]

Return the accessor from the [SystemData].

fn setup(&mut self, world: &mut World)[src]

Sets up the World using Self::SystemData::setup.

fn dispose(self, world: &mut World)[src]

Performs clean up that requires resources from the World. This commonly removes components from world which depend on external resources. Read more

Auto Trait Implementations

impl<E> Unpin for NetSocketSystem<E> where
    E: Unpin

impl<E> Sync for NetSocketSystem<E> where
    E: Send

impl<E> Send for NetSocketSystem<E> where
    E: Send

impl<E> UnwindSafe for NetSocketSystem<E>

impl<E> RefUnwindSafe for NetSocketSystem<E>

Blanket Implementations

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<'a, T> RunNow<'a> for T where
    T: System<'a>, 
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impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<'s, S> SystemExt for S where
    S: System<'s>, 
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impl<'a, T> RunWithPool<'a> for T where
    T: System<'a>, 
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impl<T> Resource for T where
    T: Any + Send + Sync
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impl<T> Any for T where
    T: Any
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impl<T> Event for T where
    T: Send + Sync + 'static, 
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