[−][src]Struct rgb::RGBA
The RGBA pixel
The component type can be u8 (aliased as RGBA8), u16 (aliased as RGBA16),
or any other type (but simple copyable types are recommended.)
You can specify a different type for alpha, but it's only for special cases
(e.g. if you use a newtype like RGBA<LinearLight<u16>, u16>).
Fields
r: ComponentTypeRed
g: ComponentTypeGreen
b: ComponentTypeBlue
a: AlphaComponentTypeAlpha
Methods
impl<T> RGBA<T>[src]
pub const fn new(r: T, g: T, b: T, a: T) -> Self[src]
Convenience function for creating a new pixel The order of arguments is R,G,B,A
impl<T, A> RGBA<T, A>[src]
pub const fn new_alpha(r: T, g: T, b: T, a: A) -> Self[src]
Convenience function for creating a new pixel The order of arguments is R,G,B,A
impl<T: Clone> RGBA<T>[src]
impl<T: Clone, A> RGBA<T, A>[src]
pub fn rgb(&self) -> RGB<T>[src]
Copy RGB components out of the RGBA struct
Note: you can use .into() to convert between other types
impl<T, A> RGBA<T, A>[src]
pub fn rgb_mut(&mut self) -> &mut RGB<T>[src]
Provide a mutable view of only RGB components (leaving out alpha). Useful to change color without changing opacity.
impl<T: Copy, A: Clone> RGBA<T, A>[src]
pub fn map_rgb<F, U, B>(&self, f: F) -> RGBA<U, B> where
F: FnMut(T) -> U,
U: Clone,
B: From<A> + Clone, [src]
F: FnMut(T) -> U,
U: Clone,
B: From<A> + Clone,
Create new RGBA with the same alpha value, but different RGB values
pub fn alpha(&self, a: A) -> Self[src]
Create a new RGBA with the new alpha value, but same RGB values
pub fn map_alpha<F, B>(&self, f: F) -> RGBA<T, B> where
F: FnOnce(A) -> B, [src]
F: FnOnce(A) -> B,
Create a new RGBA with a new alpha value created by the callback. Allows changing of the type used for the alpha channel.
Trait Implementations
impl<T> AsPixels<RGBA<T, T>> for [T][src]
impl<T> ComponentSlice<T> for RGBA<T>[src]
fn as_slice(&self) -> &[T][src]
fn as_mut_slice(&mut self) -> &mut [T][src]
impl<T: Copy, B> ComponentMap<RGBA<B, B>, T, B> for RGBA<T>[src]
impl<ComponentType: PartialEq, AlphaComponentType: PartialEq> PartialEq<RGBA<ComponentType, AlphaComponentType>> for RGBA<ComponentType, AlphaComponentType>[src]
fn eq(&self, other: &RGBA<ComponentType, AlphaComponentType>) -> bool[src]
fn ne(&self, other: &RGBA<ComponentType, AlphaComponentType>) -> bool[src]
impl<ComponentType: Eq, AlphaComponentType: Eq> Eq for RGBA<ComponentType, AlphaComponentType>[src]
impl<ComponentType: Ord, AlphaComponentType: Ord> Ord for RGBA<ComponentType, AlphaComponentType>[src]
fn cmp(&self, other: &RGBA<ComponentType, AlphaComponentType>) -> Ordering[src]
fn max(self, other: Self) -> Self1.21.0[src]
Compares and returns the maximum of two values. Read more
fn min(self, other: Self) -> Self1.21.0[src]
Compares and returns the minimum of two values. Read more
fn clamp(self, min: Self, max: Self) -> Self[src]
clamp)Restrict a value to a certain interval. Read more
impl<ComponentType: PartialOrd, AlphaComponentType: PartialOrd> PartialOrd<RGBA<ComponentType, AlphaComponentType>> for RGBA<ComponentType, AlphaComponentType>[src]
fn partial_cmp(
&self,
other: &RGBA<ComponentType, AlphaComponentType>
) -> Option<Ordering>[src]
&self,
other: &RGBA<ComponentType, AlphaComponentType>
) -> Option<Ordering>
fn lt(&self, other: &RGBA<ComponentType, AlphaComponentType>) -> bool[src]
fn le(&self, other: &RGBA<ComponentType, AlphaComponentType>) -> bool[src]
fn gt(&self, other: &RGBA<ComponentType, AlphaComponentType>) -> bool[src]
fn ge(&self, other: &RGBA<ComponentType, AlphaComponentType>) -> bool[src]
impl<ComponentType: Hash, AlphaComponentType: Hash> Hash for RGBA<ComponentType, AlphaComponentType>[src]
fn hash<__HComponentTypeAlphaComponentType: Hasher>(
&self,
state: &mut __HComponentTypeAlphaComponentType
)[src]
&self,
state: &mut __HComponentTypeAlphaComponentType
)
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, 1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher]. Read more
impl<T: Display, A: Display> Display for RGBA<T, A>[src]
impl<ComponentType: Debug, AlphaComponentType: Debug> Debug for RGBA<ComponentType, AlphaComponentType>[src]
impl<T: Add, A: Add> Add<RGBA<T, A>> for RGBA<T, A>[src]
px + px
type Output = RGBA<<T as Add>::Output, <A as Add>::Output>
The resulting type after applying the + operator.
fn add(self, other: RGBA<T, A>) -> Self::Output[src]
impl<T> Add<T> for RGBA<T> where
T: Copy + Add<Output = T>, [src]
T: Copy + Add<Output = T>,
px + 1
type Output = RGBA<T>
The resulting type after applying the + operator.
fn add(self, r: T) -> Self::Output[src]
impl<T: Sub, A: Sub> Sub<RGBA<T, A>> for RGBA<T, A>[src]
px - px
type Output = RGBA<<T as Sub>::Output, <A as Sub>::Output>
The resulting type after applying the - operator.
fn sub(self, other: RGBA<T, A>) -> Self::Output[src]
impl<T> Sub<T> for RGBA<T> where
T: Copy + Sub, [src]
T: Copy + Sub,
px - 1
Works only if alpha channel has same depth as RGB channels
type Output = RGBA<<T as Sub>::Output, <T as Sub>::Output>
The resulting type after applying the - operator.
fn sub(self, r: T) -> Self::Output[src]
impl<T> Mul<T> for RGBA<T> where
T: Copy + Mul<Output = T>, [src]
T: Copy + Mul<Output = T>,
px * 1
type Output = RGBA<T>
The resulting type after applying the * operator.
fn mul(self, r: T) -> Self::Output[src]
impl<T, A> AddAssign<RGBA<T, A>> for RGBA<T, A> where
T: Copy + Add<Output = T>,
A: Copy + Add<Output = A>, [src]
T: Copy + Add<Output = T>,
A: Copy + Add<Output = A>,
fn add_assign(&mut self, other: RGBA<T, A>)[src]
impl<T> AddAssign<T> for RGBA<T> where
T: Copy + Add<Output = T>, [src]
T: Copy + Add<Output = T>,
px + 1
fn add_assign(&mut self, r: T)[src]
impl<T, A> SubAssign<RGBA<T, A>> for RGBA<T, A> where
T: Copy + Sub<Output = T>,
A: Copy + Sub<Output = A>, [src]
T: Copy + Sub<Output = T>,
A: Copy + Sub<Output = A>,
px - px
fn sub_assign(&mut self, other: RGBA<T, A>)[src]
impl<T> SubAssign<T> for RGBA<T> where
T: Copy + Sub<Output = T>, [src]
T: Copy + Sub<Output = T>,
px - 1
Works only if alpha channel has same depth as RGB channels
fn sub_assign(&mut self, r: T)[src]
impl<T> MulAssign<T> for RGBA<T> where
T: Copy + Mul<Output = T>, [src]
T: Copy + Mul<Output = T>,
px * 1
fn mul_assign(&mut self, r: T)[src]
impl<ComponentType: Copy, AlphaComponentType: Copy> Copy for RGBA<ComponentType, AlphaComponentType>[src]
impl<T> FromIterator<T> for RGBA<T>[src]
fn from_iter<I: IntoIterator<Item = T>>(into_iter: I) -> Self[src]
Takes exactly 4 elements from the iterator and creates a new instance. Panics if there are fewer elements in the iterator.
impl<T> AsRef<[T]> for RGBA<T>[src]
impl<T> AsMut<[T]> for RGBA<T>[src]
impl<T> Into<[T; 4]> for RGBA<T>[src]
impl<T, A> Into<(T, T, T, A)> for RGBA<T, A>[src]
impl<T: Copy> From<[T; 4]> for RGBA<T>[src]
impl<T, A> From<(T, T, T, A)> for RGBA<T, A>[src]
impl From<RGBA<u16, u16>> for RGBA<i32>[src]
impl From<RGBA<u8, u8>> for RGBA<f32>[src]
impl From<RGBA<u8, u8>> for RGBA<f64>[src]
impl From<RGBA<u16, u16>> for RGBA<f32>[src]
impl From<RGBA<u16, u16>> for RGBA<f64>[src]
impl From<RGBA<i16, i16>> for RGBA<f32>[src]
impl From<RGBA<i16, i16>> for RGBA<f64>[src]
impl From<RGBA<i32, i32>> for RGBA<f64>[src]
impl From<RGBA<f32, f32>> for RGBA<f64>[src]
impl<T: Clone, A> From<GrayAlpha<T, A>> for RGBA<T, A>[src]
impl<T> From<RGBA<T, T>> for BGRA<T>[src]
impl<T> From<BGRA<T, T>> for RGBA<T>[src]
impl<T: Copy> From<RGB<T>> for RGBA<T, u8>[src]
Assumes 255 is opaque
impl<T: Copy> From<RGB<T>> for RGBA<T, u16>[src]
Assumes 65535 is opaque
impl<T: Copy> From<BGR<T>> for RGBA<T, u8>[src]
Assumes 255 is opaque
impl<T: Copy> From<BGR<T>> for RGBA<T, u16>[src]
Assumes 255 is opaque
impl<ComponentType: Clone, AlphaComponentType: Clone> Clone for RGBA<ComponentType, AlphaComponentType>[src]
fn clone(&self) -> RGBA<ComponentType, AlphaComponentType>[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl<ComponentType: Default, AlphaComponentType: Default> Default for RGBA<ComponentType, AlphaComponentType>[src]
Auto Trait Implementations
impl<ComponentType, AlphaComponentType> Unpin for RGBA<ComponentType, AlphaComponentType> where
AlphaComponentType: Unpin,
ComponentType: Unpin,
AlphaComponentType: Unpin,
ComponentType: Unpin,
impl<ComponentType, AlphaComponentType> Send for RGBA<ComponentType, AlphaComponentType> where
AlphaComponentType: Send,
ComponentType: Send,
AlphaComponentType: Send,
ComponentType: Send,
impl<ComponentType, AlphaComponentType> Sync for RGBA<ComponentType, AlphaComponentType> where
AlphaComponentType: Sync,
ComponentType: Sync,
AlphaComponentType: Sync,
ComponentType: Sync,
Blanket Implementations
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> From<T> for T[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,