[−][src]Enum rendy::wsi::winit::DeviceEvent
Represents raw hardware events that are not associated with any particular window.
Useful for interactions that diverge significantly from a conventional 2D GUI, such as 3D camera or first-person game controls. Many physical actions, such as mouse movement, can produce both device and window events. Because window events typically arise from virtual devices (corresponding to GUI cursors and keyboard focus) the device IDs may not match.
Note that these events are delivered regardless of input focus.
Variants
Added
Removed
MouseMotion
Change in physical position of a pointing device.
This represents raw, unfiltered physical motion. Not to be confused with WindowEvent::CursorMoved
.
Fields of MouseMotion
MouseWheel
Physical scroll event
Fields of MouseWheel
delta: MouseScrollDelta
Motion
Motion on some analog axis. This event will be reported for all arbitrary input devices that winit supports on this platform, including mouse devices. If the device is a mouse device then this will be reported alongside the MouseMotion event.
Fields of Motion
Button
Fields of Button
state: ElementState
Key(KeyboardInput)
Text
Fields of Text
codepoint: char
Trait Implementations
impl Clone for DeviceEvent
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fn clone(&self) -> DeviceEvent
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl PartialEq<DeviceEvent> for DeviceEvent
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fn eq(&self, other: &DeviceEvent) -> bool
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fn ne(&self, other: &DeviceEvent) -> bool
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impl Debug for DeviceEvent
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Auto Trait Implementations
impl Unpin for DeviceEvent
impl Sync for DeviceEvent
impl Send for DeviceEvent
impl UnwindSafe for DeviceEvent
impl RefUnwindSafe for DeviceEvent
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Supports<T> for T
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impl<T> SetParameter for T
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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
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T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<T> Erased for T
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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
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D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D
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Convert the source color to the destination color using the bradford method by default Read more