[−][src]Module rendy::resource
This crate provide methods to create/destroy and otherwise manage device resources. Primarily focus on buffers and images.
Structs
Buffer | Generic buffer resource wrapper. |
BufferInfo | Buffer info. |
DescriptorSet | Generic descriptor set resource wrapper. |
DescriptorSetInfo | Descriptor set layout info. |
DescriptorSetLayout | Generic descriptor set layout resource wrapper. |
Escape | Allows values to "escape" dropping by sending them to the |
Extent | Describes the size of an image, which may be up to three dimensional. |
FormatProperties | Image format properties. |
Handle | Allows values to "escape" dropping by sending them to the |
Image | Generic image resource wrapper. |
ImageInfo | Image info. |
ImageView | Generic image view resource wrapper. |
ImageViewInfo | Image view info |
IndexBufferView | Index buffer view for |
Lod | A wrapper for the LOD level of an image. |
PackedColor | A wrapper for an RGBA color with 8 bits per texel, encoded as a u32. |
ResourceTracker | Resource handler. |
Sampler | Generic sampler resource wrapper. |
SamplerCache | Sampler cache holds handlers to created samplers. |
SamplerInfo | Specifies how to sample from an image. |
Subresource | Selector of a concrete subresource in an image. |
SubresourceFootprint | Footprint of a subresource in memory. |
SubresourceLayers | A subset of resource layers contained within an image's level. |
SubresourceRange | A subset of resources contained within an image. |
Terminal | This types allows the user to create |
ViewCapabilities | Capabilities to create views into an image. |
Enums
Anisotropic | Anisotropic filtering description for the sampler. |
CubeFace | The face of a cube image to do an operation on. |
Filter | How to filter the image when sampling. They correspond to increasing levels of quality, but also cost. |
Kind | Specifies the kind of an image to be allocated. |
LayerError | An error associated with selected image layer. |
Layout | Specifies options for how memory for an image is arranged. These are hints to the GPU driver and may or may not have actual performance effects, but describe constraints on how the data may be used that a program must obey. They do not specify how channel values or such are laid out in memory; the actual image data is considered opaque. |
Tiling | Image tiling modes. |
ViewCreationError | Error creating a buffer view. |
ViewError | Error creating an |
ViewKind | Specifies the kind of an image view. |
WrapMode | Specifies how image coordinates outside the range |
Constants
CUBE_FACES | A constant array of cube faces in the order they map to the hardware. |
MAX_LEVEL | Maximum accessible mipmap level of an image. |
Type Definitions
Layer | Image layer. |
Level | Image mipmap level. |
NumSamples | Number of MSAA samples. |
Size | Dimension size. |