[−][src]Struct rendy::memory::Dynamic
CPU to GPU data flow with update commands. Used for dynamic buffer data, typically constant buffers. Host access is guaranteed. Prefers memory with fast GPU access.
Trait Implementations
impl Copy for Dynamic
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impl Debug for Dynamic
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impl Clone for Dynamic
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fn clone(&self) -> Dynamic
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl MemoryUsage for Dynamic
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fn properties_required(&self) -> Properties
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fn memory_fitness(&self, properties: Properties) -> u32
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fn allocator_fitness(&self, kind: Kind) -> u32
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Auto Trait Implementations
impl Unpin for Dynamic
impl Sync for Dynamic
impl Send for Dynamic
impl UnwindSafe for Dynamic
impl RefUnwindSafe for Dynamic
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Supports<T> for T
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impl<T> SetParameter for T
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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
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T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<T> Erased for T
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impl<T> MemoryUsage for T where
T: Deref + Debug,
<T as Deref>::Target: MemoryUsage,
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T: Deref + Debug,
<T as Deref>::Target: MemoryUsage,
fn properties_required(&self) -> Properties
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fn memory_fitness(&self, properties: Properties) -> u32
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fn allocator_fitness(&self, kind: Kind) -> u32
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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
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D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D
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Convert the source color to the destination color using the bradford method by default Read more