[][src]Struct rendy::command::PendingState

pub struct PendingState<N = ExecutableState<MultiShot<NoSimultaneousUse>, OutsideRenderPass>>(pub N);

Command buffer in pending state are submitted to the device. Command buffer in pending state must never be invalidated or reset because device may read it at the moment. Proving device is done with buffer requires nontrivial strategies. Therefore moving buffer from pending state requires unsafe method.

Trait Implementations

impl<N> Default for PendingState<N> where
    N: Default
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impl<N> Copy for PendingState<N> where
    N: Copy
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impl<N> Debug for PendingState<N> where
    N: Debug
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impl<N> Clone for PendingState<N> where
    N: Clone
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fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

Auto Trait Implementations

impl<N> Unpin for PendingState<N> where
    N: Unpin

impl<N> Sync for PendingState<N> where
    N: Sync

impl<N> Send for PendingState<N> where
    N: Send

impl<N> UnwindSafe for PendingState<N> where
    N: UnwindSafe

impl<N> RefUnwindSafe for PendingState<N> where
    N: RefUnwindSafe

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Supports<T> for T[src]

impl<T> SetParameter for T[src]

fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
    T: Parameter<Self>, 
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Sets value as a parameter of self.

impl<T> Erased for T[src]

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    D: AdaptFrom<S, Swp, Dwp, T>,
    Dwp: WhitePoint,
    Swp: WhitePoint,
    T: Component + Float
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fn adapt_into(self) -> D[src]

Convert the source color to the destination color using the bradford method by default Read more