[][src]Struct ash::vk::PhysicalDeviceFloatControlsPropertiesKHRBuilder

#[repr(transparent)]
pub struct PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a> { /* fields omitted */ }

Methods

impl<'a> PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>[src]

pub fn separate_denorm_settings(
    self,
    separate_denorm_settings: bool
) -> PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>
[src]

pub fn separate_rounding_mode_settings(
    self,
    separate_rounding_mode_settings: bool
) -> PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>
[src]

pub fn shader_signed_zero_inf_nan_preserve_float16(
    self,
    shader_signed_zero_inf_nan_preserve_float16: bool
) -> PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>
[src]

pub fn shader_signed_zero_inf_nan_preserve_float32(
    self,
    shader_signed_zero_inf_nan_preserve_float32: bool
) -> PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>
[src]

pub fn shader_signed_zero_inf_nan_preserve_float64(
    self,
    shader_signed_zero_inf_nan_preserve_float64: bool
) -> PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>
[src]

pub fn shader_denorm_preserve_float16(
    self,
    shader_denorm_preserve_float16: bool
) -> PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>
[src]

pub fn shader_denorm_preserve_float32(
    self,
    shader_denorm_preserve_float32: bool
) -> PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>
[src]

pub fn shader_denorm_preserve_float64(
    self,
    shader_denorm_preserve_float64: bool
) -> PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>
[src]

pub fn shader_denorm_flush_to_zero_float16(
    self,
    shader_denorm_flush_to_zero_float16: bool
) -> PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>
[src]

pub fn shader_denorm_flush_to_zero_float32(
    self,
    shader_denorm_flush_to_zero_float32: bool
) -> PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>
[src]

pub fn shader_denorm_flush_to_zero_float64(
    self,
    shader_denorm_flush_to_zero_float64: bool
) -> PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>
[src]

pub fn shader_rounding_mode_rte_float16(
    self,
    shader_rounding_mode_rte_float16: bool
) -> PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>
[src]

pub fn shader_rounding_mode_rte_float32(
    self,
    shader_rounding_mode_rte_float32: bool
) -> PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>
[src]

pub fn shader_rounding_mode_rte_float64(
    self,
    shader_rounding_mode_rte_float64: bool
) -> PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>
[src]

pub fn shader_rounding_mode_rtz_float16(
    self,
    shader_rounding_mode_rtz_float16: bool
) -> PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>
[src]

pub fn shader_rounding_mode_rtz_float32(
    self,
    shader_rounding_mode_rtz_float32: bool
) -> PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>
[src]

pub fn shader_rounding_mode_rtz_float64(
    self,
    shader_rounding_mode_rtz_float64: bool
) -> PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>
[src]

pub fn build(self) -> PhysicalDeviceFloatControlsPropertiesKHR[src]

Calling build will discard all the lifetime information. Only call this if necessary! Builders implement Deref targeting their corresponding Vulkan struct, so references to builders can be passed directly to Vulkan functions.

Methods from Deref<Target = PhysicalDeviceFloatControlsPropertiesKHR>

Trait Implementations

impl<'_> ExtendsPhysicalDeviceProperties2 for PhysicalDeviceFloatControlsPropertiesKHRBuilder<'_>[src]

impl<'a> Deref for PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>[src]

type Target = PhysicalDeviceFloatControlsPropertiesKHR

The resulting type after dereferencing.

impl<'a> DerefMut for PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>[src]

Auto Trait Implementations

impl<'a> Unpin for PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>

impl<'a> !Sync for PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>

impl<'a> !Send for PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>

impl<'a> UnwindSafe for PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>

impl<'a> RefUnwindSafe for PhysicalDeviceFloatControlsPropertiesKHRBuilder<'a>

Blanket Implementations

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]