[][src]Struct amethyst_utils::ortho_camera::CameraOrtho

pub struct CameraOrtho {
    pub mode: CameraNormalizeMode,
    pub world_coordinates: CameraOrthoWorldCoordinates,
    // some fields omitted
}

Component attached to the camera's entity that allows automatically adjusting the camera's matrix according to preferences in the "mode" and "world_coordinates" fields. It adjusts the camera so that the camera's world coordinates are always visible. You must add the CameraOrthoSystem to your dispatcher for this to take effect (no dependencies required).

Example

world
    .create_entity()
    .with(Transform::default())
    .with(Camera::standard_2d(1920.0, 1080.0))
    .with(CameraOrtho::normalized(CameraNormalizeMode::Contain))
    .build();

Fields

mode: CameraNormalizeMode

How the camera's matrix is changed when the window's aspect ratio changes. See CameraNormalizeMode for more info.

world_coordinates: CameraOrthoWorldCoordinates

The world coordinates that this camera will keep visible as the window size changes

Methods

impl CameraOrtho[src]

pub fn new(
    mode: CameraNormalizeMode,
    world_coordinates: CameraOrthoWorldCoordinates
) -> Self
[src]

Constructs a new CameraOrtho.

impl CameraOrtho[src]

pub fn normalized(mode: CameraNormalizeMode) -> CameraOrtho[src]

Creates a Camera that maintains window coordinates of (0,0) in the bottom left, and (1,1) at the top right

pub fn camera_offsets(&self, window_aspect_ratio: f32) -> (f32, f32, f32, f32)[src]

Get the camera matrix offsets according to the specified options.

Trait Implementations

impl Default for CameraOrtho[src]

impl Clone for CameraOrtho[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl PartialEq<CameraOrtho> for CameraOrtho[src]

impl Debug for CameraOrtho[src]

impl Serialize for CameraOrtho[src]

impl<'de> Deserialize<'de> for CameraOrtho[src]

impl<'pfd> PrefabData<'pfd> for CameraOrtho[src]

type SystemData = WriteStorage<'pfd, CameraOrtho>

SystemData needed to perform the load

type Result = ()

The result type returned by the load operation

fn load_sub_assets(
    &mut self,
    _progress: &mut ProgressCounter,
    _system_data: &mut Self::SystemData
) -> Result<bool, Error>
[src]

Trigger asset loading for any sub assets. Read more

impl Component for CameraOrtho[src]

type Storage = DenseVecStorage<Self>

Associated storage type for this component.

Auto Trait Implementations

impl Unpin for CameraOrtho

impl Sync for CameraOrtho

impl Send for CameraOrtho

impl UnwindSafe for CameraOrtho

impl RefUnwindSafe for CameraOrtho

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
[src]

impl<T> Serialize for T where
    T: Serialize + ?Sized
[src]

impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
[src]

impl<T> Resource for T where
    T: Any + Send + Sync
[src]

impl<T> Any for T where
    T: Any
[src]

impl<T> TryDefault for T where
    T: Default
[src]

fn unwrap_default() -> Self[src]

Calls try_default and panics on an error case.

impl<T> Event for T where
    T: Send + Sync + 'static, 
[src]

impl<T> Erased for T[src]

impl<T> Clone for T where
    T: Clone
[src]

impl<T> Supports<T> for T[src]

impl<T> Config for T where
    T: Deserialize<'a> + Serialize + Default
[src]

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    D: AdaptFrom<S, Swp, Dwp, T>,
    Dwp: WhitePoint,
    Swp: WhitePoint,
    T: Component + Float
[src]

fn adapt_into(self) -> D[src]

Convert the source color to the destination color using the bradford method by default Read more

impl<T> SetParameter for T[src]

fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
    T: Parameter<Self>, 
[src]

Sets value as a parameter of self.