[−][src]Struct amethyst_rendy::sprite::Sprite
Dimensions and texture coordinates of each sprite in a sprite sheet.
Fields
width: f32
Pixel width of the sprite
height: f32
Pixel height of the sprite
offsets: [f32; 2]
Number of pixels to shift the sprite to the left and down relative to the entity
tex_coords: TextureCoordinates
Texture coordinates of the sprite
Methods
impl Sprite
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pub fn from_pixel_values(
image_w: u32,
image_h: u32,
sprite_w: u32,
sprite_h: u32,
pixel_left: u32,
pixel_top: u32,
offsets: [f32; 2],
flip_horizontal: bool,
flip_vertical: bool
) -> Sprite
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image_w: u32,
image_h: u32,
sprite_w: u32,
sprite_h: u32,
pixel_left: u32,
pixel_top: u32,
offsets: [f32; 2],
flip_horizontal: bool,
flip_vertical: bool
) -> Sprite
Creates a Sprite
from pixel values.
This function expects pixel coordinates -- starting from the top left of the image. X increases to the right, Y increases downwards. Texture coordinates are calculated from the pixel values.
Parameters
image_w
: Width of the full sprite sheet.image_h
: Height of the full sprite sheet.sprite_w
: Width of the sprite.sprite_h
: Height of the sprite.pixel_left
: Pixel X coordinate of the left side of the sprite.pixel_top
: Pixel Y coordinate of the top of the sprite.offsets
: Number of pixels to shift the sprite to the left and down relative to the entity.
Trait Implementations
impl Clone for Sprite
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fn clone(&self) -> Sprite
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl PartialEq<Sprite> for Sprite
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impl From<((f32, f32), [f32; 4])> for Sprite
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impl From<((f32, f32), [f32; 2], [f32; 4])> for Sprite
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impl Debug for Sprite
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impl Serialize for Sprite
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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
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__S: Serializer,
impl<'de> Deserialize<'de> for Sprite
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
Auto Trait Implementations
impl Unpin for Sprite
impl Sync for Sprite
impl Send for Sprite
impl UnwindSafe for Sprite
impl RefUnwindSafe for Sprite
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
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D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D
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Convert the source color to the destination color using the bradford method by default Read more
impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
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T: Deserialize<'de>,
impl<T> SetParameter for T
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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
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T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<T> Supports<T> for T
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impl<T> Erased for T
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impl<T> Serialize for T where
T: Serialize + ?Sized,
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T: Serialize + ?Sized,
fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<Ok, Error>
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impl<T> Same<T> for T
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type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
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fn is_in_subset(&self) -> bool
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unsafe fn to_subset_unchecked(&self) -> SS
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fn from_subset(element: &SS) -> SP
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impl<T> Resource for T where
T: Any + Send + Sync,
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T: Any + Send + Sync,
impl<T> Any for T where
T: Any,
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T: Any,
fn get_type_id(&self) -> TypeId
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impl<T> Event for T where
T: Send + Sync + 'static,
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T: Send + Sync + 'static,
impl<T> Clone for T where
T: Clone,
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T: Clone,