[−][src]Struct amethyst_rendy::sprite::prefab::SpriteRenderPrefab
Prefab used to add a sprite to an Entity
.
This prefab is special in that it will lookup the spritesheet in the resource
SpriteSheetLoadedSet
by index during loading. Just like with SpriteSheetPrefab
this means
that this prefab should only be used as part of other prefabs or in specialised formats. Look at
SpriteScenePrefab
for an example.
Fields
sheet: Option<SpriteSheetReference>
Index of the sprite sheet in the prefab
sprite_number: usize
Index of the sprite on the sprite sheet
Trait Implementations
impl Default for SpriteRenderPrefab
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impl Clone for SpriteRenderPrefab
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fn clone(&self) -> SpriteRenderPrefab
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Debug for SpriteRenderPrefab
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impl Serialize for SpriteRenderPrefab
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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
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__S: Serializer,
impl<'de> Deserialize<'de> for SpriteRenderPrefab
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl<'a> PrefabData<'a> for SpriteRenderPrefab
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type SystemData = (WriteStorage<'a, SpriteRender>, Read<'a, SpriteSheetLoadedSet>)
SystemData
needed to perform the load
type Result = ()
The result type returned by the load operation
fn add_to_entity(
&self,
entity: Entity,
system_data: &mut Self::SystemData,
_entities: &[Entity],
_children: &[Entity]
) -> Result<(), Error>
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&self,
entity: Entity,
system_data: &mut Self::SystemData,
_entities: &[Entity],
_children: &[Entity]
) -> Result<(), Error>
fn load_sub_assets(
&mut self,
_: &mut ProgressCounter,
system_data: &mut Self::SystemData
) -> Result<bool, Error>
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&mut self,
_: &mut ProgressCounter,
system_data: &mut Self::SystemData
) -> Result<bool, Error>
Auto Trait Implementations
impl Unpin for SpriteRenderPrefab
impl Sync for SpriteRenderPrefab
impl Send for SpriteRenderPrefab
impl UnwindSafe for SpriteRenderPrefab
impl RefUnwindSafe for SpriteRenderPrefab
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
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D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D
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Convert the source color to the destination color using the bradford method by default Read more
impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
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T: Deserialize<'de>,
impl<T> SetParameter for T
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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
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T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<T> Supports<T> for T
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impl<T> Erased for T
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impl<T> Serialize for T where
T: Serialize + ?Sized,
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T: Serialize + ?Sized,
fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<Ok, Error>
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impl<T> Same<T> for T
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type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
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fn is_in_subset(&self) -> bool
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unsafe fn to_subset_unchecked(&self) -> SS
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fn from_subset(element: &SS) -> SP
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impl<T> Resource for T where
T: Any + Send + Sync,
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T: Any + Send + Sync,
impl<T> Any for T where
T: Any,
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T: Any,
fn get_type_id(&self) -> TypeId
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impl<T> TryDefault for T where
T: Default,
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T: Default,
fn try_default() -> Result<T, String>
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fn unwrap_default() -> Self
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Calls try_default
and panics on an error case.
impl<T> Event for T where
T: Send + Sync + 'static,
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T: Send + Sync + 'static,
impl<T> Clone for T where
T: Clone,
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T: Clone,
impl<T> Config for T where
T: Deserialize<'a> + Serialize + Default,
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T: Deserialize<'a> + Serialize + Default,
fn load<P>(path: P) -> T where
P: AsRef<Path>,
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P: AsRef<Path>,
fn load_no_fallback<P>(path: P) -> Result<T, ConfigError> where
P: AsRef<Path>,
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P: AsRef<Path>,
fn load_bytes(bytes: &[u8]) -> Result<T, ConfigError>
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fn write<P>(&self, path: P) -> Result<(), ConfigError> where
P: AsRef<Path>,
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P: AsRef<Path>,