[][src]Struct amethyst_audio::AudioBundle

pub struct AudioBundle(_);

Audio bundle

This will only add the audio system and the asset processor for Source.

DjSystem must be added separately if you want to use our background music system.

The generic N type should be the same as the one in Transform.

Trait Implementations

impl Default for AudioBundle[src]

impl Debug for AudioBundle[src]

impl<'a, 'b> SystemBundle<'a, 'b> for AudioBundle[src]

Auto Trait Implementations

impl Unpin for AudioBundle

impl Sync for AudioBundle

impl Send for AudioBundle

impl UnwindSafe for AudioBundle

impl RefUnwindSafe for AudioBundle

Blanket Implementations

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<T> Resource for T where
    T: Any + Send + Sync
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impl<T> Any for T where
    T: Any
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impl<T> TryDefault for T where
    T: Default
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fn unwrap_default() -> Self[src]

Calls try_default and panics on an error case.

impl<T> Event for T where
    T: Send + Sync + 'static, 
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impl<T> Erased for T[src]