[−][src]Struct amethyst_assets::HotReloadStrategy
An ECS resource which allows to configure hot reloading.
Examples
let mut world = World::new(); // Assets will be reloaded every two seconds (in case they changed) world.insert(HotReloadStrategy::every(2));
Methods
impl HotReloadStrategy
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pub fn every(n: u8) -> Self
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Causes hot reloads every n
seconds.
pub fn when_triggered() -> Self
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This allows to use trigger
for hot reloading.
pub fn never() -> Self
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Never do any hot-reloading.
pub fn trigger(&mut self)
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The frame after calling this, all changed assets will be reloaded.
Doesn't do anything if the strategy wasn't created with when_triggered
.
Trait Implementations
impl Default for HotReloadStrategy
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impl Clone for HotReloadStrategy
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impl Debug for HotReloadStrategy
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Auto Trait Implementations
impl Unpin for HotReloadStrategy
impl Sync for HotReloadStrategy
impl Send for HotReloadStrategy
impl UnwindSafe for HotReloadStrategy
impl RefUnwindSafe for HotReloadStrategy
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Same<T> for T
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type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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SS: SubsetOf<SP>,
impl<T> Resource for T where
T: Any + Send + Sync,
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T: Any + Send + Sync,
impl<T> Any for T where
T: Any,
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T: Any,
impl<T> TryDefault for T where
T: Default,
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T: Default,
impl<T> Event for T where
T: Send + Sync + 'static,
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T: Send + Sync + 'static,
impl<T> Erased for T
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impl<T> Clone for T where
T: Clone,
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T: Clone,