[][src]Struct amethyst_animation::AnimatablePrefab

pub struct AnimatablePrefab<I, T> where
    T: AnimationSampling + Clone,
    T::Primitive: Debug,
    I: Clone + Hash + Eq + Send + Sync + 'static, 
{ pub animation_set: Option<AnimationSetPrefab<I, T>>, pub hierarchy: Option<AnimationHierarchyPrefab<T>>, pub rest_state: Option<RestState<T>>, }

PrefabData for full animation support

Type parameters

Fields

animation_set: Option<AnimationSetPrefab<I, T>>

Place an AnimationSet on the Entity

hierarchy: Option<AnimationHierarchyPrefab<T>>

Place an AnimationHierarchy on the Entity

rest_state: Option<RestState<T>>

Place a RestState on the Entity

Trait Implementations

impl<I, T> Default for AnimatablePrefab<I, T> where
    T: AnimationSampling + Clone,
    T::Primitive: Debug,
    I: Clone + Hash + Eq + Send + Sync + 'static, 
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impl<I: Clone, T: Clone> Clone for AnimatablePrefab<I, T> where
    T: AnimationSampling + Clone,
    T::Primitive: Debug,
    I: Clone + Hash + Eq + Send + Sync + 'static, 
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fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl<I: Debug, T: Debug> Debug for AnimatablePrefab<I, T> where
    T: AnimationSampling + Clone,
    T::Primitive: Debug,
    I: Clone + Hash + Eq + Send + Sync + 'static, 
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impl<I, T> Serialize for AnimatablePrefab<I, T> where
    T: AnimationSampling + Clone,
    T::Primitive: Debug,
    I: Clone + Hash + Eq + Send + Sync + 'static,
    T: Serialize,
    AnimationSetPrefab<I, T>: Serialize
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impl<'de, I, T> Deserialize<'de> for AnimatablePrefab<I, T> where
    T: AnimationSampling + Clone,
    T::Primitive: Debug,
    I: Clone + Hash + Eq + Send + Sync + 'static,
    T: Deserialize<'de>,
    AnimationSetPrefab<I, T>: Deserialize<'de>, 
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impl<'pfd, I, T> PrefabData<'pfd> for AnimatablePrefab<I, T> where
    T: AnimationSampling + Clone,
    T::Primitive: Debug,
    I: Clone + Hash + Eq + Send + Sync + 'static, 
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type SystemData = (<Option<AnimationSetPrefab<I, T>> as PrefabData<'pfd>>::SystemData, <Option<AnimationHierarchyPrefab<T>> as PrefabData<'pfd>>::SystemData, <Option<RestState<T>> as PrefabData<'pfd>>::SystemData)

SystemData needed to perform the load

type Result = ()

The result type returned by the load operation

Auto Trait Implementations

impl<I, T> Unpin for AnimatablePrefab<I, T> where
    I: Unpin,
    T: Unpin,
    <T as AnimationSampling>::Channel: Unpin,
    <T as AnimationSampling>::Primitive: Unpin

impl<I, T> Sync for AnimatablePrefab<I, T> where
    <T as AnimationSampling>::Channel: Sync,
    <T as AnimationSampling>::Primitive: Sync

impl<I, T> Send for AnimatablePrefab<I, T> where
    <T as AnimationSampling>::Channel: Send,
    <T as AnimationSampling>::Primitive: Send

impl<I, T> UnwindSafe for AnimatablePrefab<I, T> where
    I: UnwindSafe,
    T: UnwindSafe,
    <T as AnimationSampling>::Channel: UnwindSafe,
    <T as AnimationSampling>::Primitive: UnwindSafe

impl<I, T> RefUnwindSafe for AnimatablePrefab<I, T> where
    I: RefUnwindSafe,
    T: RefUnwindSafe,
    <T as AnimationSampling>::Channel: RefUnwindSafe,
    <T as AnimationSampling>::Primitive: RefUnwindSafe

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
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impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<T> Resource for T where
    T: Any + Send + Sync
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impl<T> Any for T where
    T: Any
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impl<T> TryDefault for T where
    T: Default
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fn unwrap_default() -> Self[src]

Calls try_default and panics on an error case.

impl<T> Event for T where
    T: Send + Sync + 'static, 
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impl<T> Serialize for T where
    T: Serialize + ?Sized
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impl<T> Erased for T[src]

impl<T> Clone for T where
    T: Clone
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impl<T> Supports<T> for T[src]

impl<T> Config for T where
    T: Deserialize<'a> + Serialize + Default
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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    D: AdaptFrom<S, Swp, Dwp, T>,
    Dwp: WhitePoint,
    Swp: WhitePoint,
    T: Component + Float
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fn adapt_into(self) -> D[src]

Convert the source color to the destination color using the bradford method by default Read more

impl<T> SetParameter for T[src]

fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
    T: Parameter<Self>, 
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Sets value as a parameter of self.