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//! Joining of components for iteration over entities with specific components. use std; use hibitset::{BitIter, BitSetAll, BitSetAnd, BitSetLike}; use shred::{Fetch, FetchMut, Read, ReadExpect, Resource, Write, WriteExpect}; use std::ops::{Deref, DerefMut}; use tuple_utils::Split; use crate::world::{Entities, Entity, Index}; #[cfg(feature = "parallel")] mod par_join; #[cfg(feature = "parallel")] pub use self::par_join::{JoinParIter, ParJoin}; /// `BitAnd` is a helper method to & bitsets together resulting in a tree. pub trait BitAnd { /// The combined bitsets. type Value: BitSetLike; /// Combines `Self` into a single `BitSetLike` through `BitSetAnd`. fn and(self) -> Self::Value; } /// This needs to be special cased impl<A> BitAnd for (A,) where A: BitSetLike, { type Value = A; fn and(self) -> Self::Value { self.0 } } macro_rules! bitset_and { // use variables to indicate the arity of the tuple ($($from:ident),*) => { impl<$($from),*> BitAnd for ($($from),*) where $($from: BitSetLike),* { type Value = BitSetAnd< <<Self as Split>::Left as BitAnd>::Value, <<Self as Split>::Right as BitAnd>::Value >; fn and(self) -> Self::Value { let (l, r) = self.split(); BitSetAnd(l.and(), r.and()) } } } } bitset_and! {A, B} bitset_and! {A, B, C} bitset_and! {A, B, C, D} bitset_and! {A, B, C, D, E} bitset_and! {A, B, C, D, E, F} bitset_and! {A, B, C, D, E, F, G} bitset_and! {A, B, C, D, E, F, G, H} bitset_and! {A, B, C, D, E, F, G, H, I} bitset_and! {A, B, C, D, E, F, G, H, I, J} bitset_and! {A, B, C, D, E, F, G, H, I, J, K} bitset_and! {A, B, C, D, E, F, G, H, I, J, K, L} bitset_and! {A, B, C, D, E, F, G, H, I, J, K, L, M} bitset_and! {A, B, C, D, E, F, G, H, I, J, K, L, M, N} bitset_and! {A, B, C, D, E, F, G, H, I, J, K, L, M, N, O} bitset_and! {A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P} /// The purpose of the `Join` trait is to provide a way /// to access multiple storages at the same time with /// the merged bit set. /// /// Joining component storages means that you'll only get values where /// for a given entity every storage has an associated component. /// /// ## Example /// /// ``` /// # use specs::prelude::*; /// # use specs::world::EntitiesRes; /// # #[derive(Debug, PartialEq)] /// # struct Pos; impl Component for Pos { type Storage = VecStorage<Self>; } /// # #[derive(Debug, PartialEq)] /// # struct Vel; impl Component for Vel { type Storage = VecStorage<Self>; } /// let mut world = World::new(); /// /// world.register::<Pos>(); /// world.register::<Vel>(); /// /// { /// let pos = world.read_storage::<Pos>(); /// let vel = world.read_storage::<Vel>(); /// /// // There are no entities yet, so no pair will be returned. /// let joined: Vec<_> = (&pos, &vel).join().collect(); /// assert_eq!(joined, vec![]); /// } /// /// world.create_entity().with(Pos).build(); /// /// { /// let pos = world.read_storage::<Pos>(); /// let vel = world.read_storage::<Vel>(); /// /// // Although there is an entity, it only has `Pos`. /// let joined: Vec<_> = (&pos, &vel).join().collect(); /// assert_eq!(joined, vec![]); /// } /// /// let ent = world.create_entity().with(Pos).with(Vel).build(); /// /// { /// let pos = world.read_storage::<Pos>(); /// let vel = world.read_storage::<Vel>(); /// /// // Now there is one entity that has both a `Vel` and a `Pos`. /// let joined: Vec<_> = (&pos, &vel).join().collect(); /// assert_eq!(joined, vec![(&Pos, &Vel)]); /// /// // If we want to get the entity the components are associated to, /// // we need to join over `Entities`: /// /// let entities = world.read_resource::<EntitiesRes>(); /// // note: `EntitiesRes` is the fetched resource; we get back /// // `Read<EntitiesRes>`. /// // `Read<EntitiesRes>` can also be referred to by `Entities` which /// // is a shorthand type definition to the former type. /// /// let joined: Vec<_> = (&entities, &pos, &vel).join().collect(); /// assert_eq!(joined, vec![(ent, &Pos, &Vel)]); /// } /// ``` /// /// ## Iterating over a single storage /// /// `Join` can also be used to iterate over a single /// storage, just by writing `(&storage).join()`. pub trait Join { /// Type of joined components. type Type; /// Type of joined storages. type Value; /// Type of joined bit mask. type Mask: BitSetLike; /// Create a joined iterator over the contents. fn join(self) -> JoinIter<Self> where Self: Sized, { JoinIter::new(self) } /// Returns a `Join`-able structure that yields all indices, returning /// `None` for all missing elements and `Some(T)` for found elements. /// /// WARNING: Do not have a join of only `MaybeJoin`s. Otherwise the join /// will iterate over every single index of the bitset. If you want a /// join with all `MaybeJoin`s, add an `EntitiesRes` to the join as well /// to bound the join to all entities that are alive. /// /// ``` /// # use specs::prelude::*; /// # #[derive(Debug, PartialEq)] /// # struct Pos { x: i32, y: i32 } impl Component for Pos { type Storage = VecStorage<Self>; } /// # #[derive(Debug, PartialEq)] /// # struct Vel { x: i32, y: i32 } impl Component for Vel { type Storage = VecStorage<Self>; } /// struct ExampleSystem; /// impl<'a> System<'a> for ExampleSystem { /// type SystemData = ( /// WriteStorage<'a, Pos>, /// ReadStorage<'a, Vel>, /// ); /// fn run(&mut self, (mut positions, velocities): Self::SystemData) { /// for (mut position, maybe_velocity) in (&mut positions, velocities.maybe()).join() { /// if let Some(velocity) = maybe_velocity { /// position.x += velocity.x; /// position.y += velocity.y; /// } /// } /// } /// } /// /// fn main() { /// let mut world = World::new(); /// let mut dispatcher = DispatcherBuilder::new() /// .with(ExampleSystem, "example_system", &[]) /// .build(); /// /// dispatcher.setup(&mut world); /// /// let e1 = world.create_entity() /// .with(Pos { x: 0, y: 0 }) /// .with(Vel { x: 5, y: 2 }) /// .build(); /// /// let e2 = world.create_entity() /// .with(Pos { x: 0, y: 0 }) /// .build(); /// /// dispatcher.dispatch(&mut world); /// /// let positions = world.read_storage::<Pos>(); /// assert_eq!(positions.get(e1), Some(&Pos { x: 5, y: 2 })); /// assert_eq!(positions.get(e2), Some(&Pos { x: 0, y: 0 })); /// } /// ``` fn maybe(self) -> MaybeJoin<Self> where Self: Sized, { MaybeJoin(self) } /// Open this join by returning the mask and the storages. /// /// # Safety /// /// This is unsafe because implementations of this trait can permit /// the `Value` to be mutated independently of the `Mask`. /// If the `Mask` does not correctly report the status of the `Value` /// then illegal memory access can occur. unsafe fn open(self) -> (Self::Mask, Self::Value); /// Get a joined component value by a given index. /// /// # Safety /// /// * A call to `get` must be preceded by a check if `id` is part of /// `Self::Mask` /// * The implementation of this method may use unsafe code, but has no /// invariants to meet unsafe fn get(value: &mut Self::Value, id: Index) -> Self::Type; /// If this `Join` typically returns all indices in the mask, then iterating /// over only it or combined with other joins that are also dangerous /// will cause the `JoinIter`/`ParJoin` to go through all indices which /// is usually not what is wanted and will kill performance. #[inline] fn is_unconstrained() -> bool { false } } /// A `Join`-able structure that yields all indices, returning `None` for all /// missing elements and `Some(T)` for found elements. /// /// For usage see [`Join::maybe()`]. /// /// WARNING: Do not have a join of only `MaybeJoin`s. Otherwise the join will /// iterate over every single index of the bitset. If you want a join with /// all `MaybeJoin`s, add an `EntitiesRes` to the join as well to bound the /// join to all entities that are alive. /// /// [`Join::maybe()`]: ../join/trait.Join.html#method.maybe pub struct MaybeJoin<J: Join>(pub J); impl<T> Join for MaybeJoin<T> where T: Join, { type Mask = BitSetAll; type Type = Option<<T as Join>::Type>; type Value = (<T as Join>::Mask, <T as Join>::Value); // SAFETY: This wraps another implementation of `open`, making it dependent on // `J`'s correctness. We can safely assume `J` is valid, thus this must be // valid, too. No invariants to meet. unsafe fn open(self) -> (Self::Mask, Self::Value) { let (mask, value) = self.0.open(); (BitSetAll, (mask, value)) } // SAFETY: No invariants to meet and the unsafe code checks the mask, thus // fulfills the requirements for calling `get` unsafe fn get((mask, value): &mut Self::Value, id: Index) -> Self::Type { if mask.contains(id) { Some(<T as Join>::get(value, id)) } else { None } } #[inline] fn is_unconstrained() -> bool { true } } /// `JoinIter` is an `Iterator` over a group of `Storages`. #[must_use] pub struct JoinIter<J: Join> { keys: BitIter<J::Mask>, values: J::Value, } impl<J: Join> JoinIter<J> { /// Create a new join iterator. pub fn new(j: J) -> Self { if <J as Join>::is_unconstrained() { println!( "WARNING: `Join` possibly iterating through all indices, you might've made a join with all `MaybeJoin`s, which is unbounded in length." ); } // SAFETY: We do not swap out the mask or the values, nor do we allow it by // exposing them. let (keys, values) = unsafe { j.open() }; JoinIter { keys: keys.iter(), values, } } } impl<J: Join> JoinIter<J> { /// Allows getting joined values for specific entity. /// /// ## Example /// /// ``` /// # use specs::prelude::*; /// # #[derive(Debug, PartialEq)] /// # struct Pos; impl Component for Pos { type Storage = VecStorage<Self>; } /// # #[derive(Debug, PartialEq)] /// # struct Vel; impl Component for Vel { type Storage = VecStorage<Self>; } /// let mut world = World::new(); /// /// world.register::<Pos>(); /// world.register::<Vel>(); /// /// // This entity could be stashed anywhere (into `Component`, `Resource`, `System`s data, etc.) as it's just a number. /// let entity = world /// .create_entity() /// .with(Pos) /// .with(Vel) /// .build(); /// /// // Later /// { /// let mut pos = world.write_storage::<Pos>(); /// let vel = world.read_storage::<Vel>(); /// /// assert_eq!( /// Some((&mut Pos, &Vel)), /// (&mut pos, &vel).join().get(entity, &world.entities()), /// "The entity that was stashed still has the needed components and is alive." /// ); /// } /// /// // The entity has found nice spot and doesn't need to move anymore. /// world.write_storage::<Vel>().remove(entity); /// /// // Even later /// { /// let mut pos = world.write_storage::<Pos>(); /// let vel = world.read_storage::<Vel>(); /// /// assert_eq!( /// None, /// (&mut pos, &vel).join().get(entity, &world.entities()), /// "The entity doesn't have velocity anymore." /// ); /// } /// ``` pub fn get(&mut self, entity: Entity, entities: &Entities) -> Option<J::Type> { if self.keys.contains(entity.id()) && entities.is_alive(entity) { // SAFETY: the mask (`keys`) is checked as specified in the docs of `get`. Some(unsafe { J::get(&mut self.values, entity.id()) }) } else { None } } /// Allows getting joined values for specific raw index. /// /// The raw index for an `Entity` can be retrieved using `Entity::id` /// method. /// /// As this method operates on raw indices, there is no check to see if the /// entity is still alive, so the caller should ensure it instead. pub fn get_unchecked(&mut self, index: Index) -> Option<J::Type> { if self.keys.contains(index) { // SAFETY: the mask (`keys`) is checked as specified in the docs of `get`. Some(unsafe { J::get(&mut self.values, index) }) } else { None } } } impl<J: Join> std::iter::Iterator for JoinIter<J> { type Item = J::Type; fn next(&mut self) -> Option<J::Type> { // SAFETY: since `idx` is yielded from `keys` (the mask), it is necessarily a // part of it. Thus, requirements are fulfilled for calling `get`. self.keys .next() .map(|idx| unsafe { J::get(&mut self.values, idx) }) } } macro_rules! define_open { // use variables to indicate the arity of the tuple ($($from:ident),*) => { impl<$($from,)*> Join for ($($from),*,) where $($from: Join),*, ($(<$from as Join>::Mask,)*): BitAnd, { type Type = ($($from::Type),*,); type Value = ($($from::Value),*,); type Mask = <($($from::Mask,)*) as BitAnd>::Value; #[allow(non_snake_case)] // SAFETY: While we do expose the mask and the values and therefore would allow swapping them, // this method is `unsafe` and relies on the same invariants. unsafe fn open(self) -> (Self::Mask, Self::Value) { let ($($from,)*) = self; let ($($from,)*) = ($($from.open(),)*); ( ($($from.0),*,).and(), ($($from.1),*,) ) } // SAFETY: No invariants to meet and `get` is safe to call as the caller must have checked the mask, // which only has a key that exists in all of the storages. #[allow(non_snake_case)] unsafe fn get(v: &mut Self::Value, i: Index) -> Self::Type { let &mut ($(ref mut $from,)*) = v; ($($from::get($from, i),)*) } #[inline] fn is_unconstrained() -> bool { let mut unconstrained = true; $( unconstrained = unconstrained && $from::is_unconstrained(); )* unconstrained } } // SAFETY: This is safe to implement since all components implement `ParJoin`. // If the access of every individual `get` leads to disjoint memory access, calling // all of them after another does in no case lead to access of common memory. #[cfg(feature = "parallel")] unsafe impl<$($from,)*> ParJoin for ($($from),*,) where $($from: ParJoin),*, ($(<$from as Join>::Mask,)*): BitAnd, {} } } define_open! {A} define_open! {A, B} define_open! {A, B, C} define_open! {A, B, C, D} define_open! {A, B, C, D, E} define_open! {A, B, C, D, E, F} define_open! {A, B, C, D, E, F, G} define_open! {A, B, C, D, E, F, G, H} define_open! {A, B, C, D, E, F, G, H, I} define_open! {A, B, C, D, E, F, G, H, I, J} define_open! {A, B, C, D, E, F, G, H, I, J, K} define_open! {A, B, C, D, E, F, G, H, I, J, K, L} define_open! {A, B, C, D, E, F, G, H, I, J, K, L, M} define_open! {A, B, C, D, E, F, G, H, I, J, K, L, M, N} define_open! {A, B, C, D, E, F, G, H, I, J, K, L, M, N, O} define_open! {A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P} define_open!(A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q); define_open!(A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R); /// `Fetch`/`Read`/`Write`/etc. all implement `Deref`/`DerefMut` but Rust does /// not implicitly dereference the wrapper type when we are joining which /// creates annoying scenarios like `&*entities` where we have to reborrow the /// type unnecessarily. /// /// So instead, we implement `Join` on the wrapper types and forward the /// implementations to the underlying types so that Rust doesn't have to do /// implicit magic to figure out what we want to do with the type. macro_rules! immutable_resource_join { ($($ty:ty),*) => { $( impl<'a, 'b, T> Join for &'a $ty where &'a T: Join, T: Resource, { type Type = <&'a T as Join>::Type; type Value = <&'a T as Join>::Value; type Mask = <&'a T as Join>::Mask; // SAFETY: This only wraps `T` and, while exposing the mask and the values, // requires the same invariants as the original implementation and is thus safe. unsafe fn open(self) -> (Self::Mask, Self::Value) { self.deref().open() } // SAFETY: The mask of `Self` and `T` are identical, thus a check to `Self`'s mask (which is required) // is equal to a check of `T`'s mask, which makes `get` safe to call. unsafe fn get(v: &mut Self::Value, i: Index) -> Self::Type { <&'a T as Join>::get(v, i) } #[inline] fn is_unconstrained() -> bool { <&'a T as Join>::is_unconstrained() } } // SAFETY: This is just a wrapper of `T`'s implementation for `ParJoin` and can // in no case lead to other memory access patterns. #[cfg(feature = "parallel")] unsafe impl<'a, 'b, T> ParJoin for &'a $ty where &'a T: ParJoin, T: Resource {} )* }; } macro_rules! mutable_resource_join { ($($ty:ty),*) => { $( impl<'a, 'b, T> Join for &'a mut $ty where &'a mut T: Join, T: Resource, { type Type = <&'a mut T as Join>::Type; type Value = <&'a mut T as Join>::Value; type Mask = <&'a mut T as Join>::Mask; // SAFETY: This only wraps `T` and, while exposing the mask and the values, // requires the same invariants as the original implementation and is thus safe. unsafe fn open(self) -> (Self::Mask, Self::Value) { self.deref_mut().open() } // SAFETY: The mask of `Self` and `T` are identical, thus a check to `Self`'s mask (which is required) // is equal to a check of `T`'s mask, which makes `get_mut` safe to call. unsafe fn get(v: &mut Self::Value, i: Index) -> Self::Type { <&'a mut T as Join>::get(v, i) } #[inline] fn is_unconstrained() -> bool { <&'a mut T as Join>::is_unconstrained() } } // SAFETY: This is just a wrapper of `T`'s implementation for `ParJoin` and can // in no case lead to other memory access patterns. #[cfg(feature = "parallel")] unsafe impl<'a, 'b, T> ParJoin for &'a mut $ty where &'a mut T: ParJoin, T: Resource {} )* }; } immutable_resource_join!(Fetch<'b, T>, Read<'b, T>, ReadExpect<'b, T>); mutable_resource_join!(FetchMut<'b, T>, Write<'b, T>, WriteExpect<'b, T>);