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/*! RON is a simple config format which looks similar to Rust syntax. ## Features * Data types * Structs, typename optional * Tuples * Enums * Lists * Maps * Units (`()`) * Optionals * Primitives: booleans, numbers, string, char * Allows nested layout (similar to JSON) * Supports comments * Trailing commas * Pretty serialization ## Syntax example ```rust,ignore Game( title: "Hello, RON!", level: Level( // We could just leave the `Level` out buildings: [ ( size: (10, 20), color: Yellow, // This as an enum variant owner: None, ), ( size: (20, 25), color: Custom(0.1, 0.8, 1.0), owner: Some("guy"), ), ], characters: { "guy": ( friendly: true, ), }, ), ) ``` ## Usage Just add it to your `Cargo.toml`: ```toml [dependencies] ron = "*" ``` Serializing / Deserializing is as simple as calling `to_string` / `from_str`. !*/ pub mod de; pub mod ser; pub mod value; pub use crate::value::Value; mod parse;