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//!
//! This crates provides means to deal with vertex buffers and meshes.
//!
//! `Attribute` and `VertexFormat` allow vertex structure to declare semantics.
//! `Mesh` can be created from typed vertex structures and provides mechanism to bind
//! vertex attributes required by shader interface.
//!

#![warn(
    missing_debug_implementations,
    missing_copy_implementations,
    missing_docs,
    trivial_casts,
    trivial_numeric_casts,
    unused_extern_crates,
    unused_import_braces,
    unused_qualifications
)]
use rendy_command as command;
use rendy_factory as factory;
use rendy_memory as memory;
use rendy_resource as resource;
use rendy_util as util;

mod format;
mod mesh;

pub use crate::{format::*, mesh::*};
pub use util::types::vertex::*;