use buffer::{ImageBuffer, Pixel};
use color::{Luma, Rgba};
use image::{GenericImage, GenericImageView};
use math::nq;
use math::utils::clamp;
use num_traits::{Num, NumCast};
use std::f64::consts::PI;
use traits::Primitive;
type Subpixel<I> = <<I as GenericImageView>::Pixel as Pixel>::Subpixel;
pub fn grayscale<I: GenericImageView>(
image: &I,
) -> ImageBuffer<Luma<Subpixel<I>>, Vec<Subpixel<I>>>
where
Subpixel<I>: 'static,
<Subpixel<I> as Num>::FromStrRadixErr: 'static,
{
let (width, height) = image.dimensions();
let mut out = ImageBuffer::new(width, height);
for y in 0..height {
for x in 0..width {
let p = image.get_pixel(x, y).to_luma();
out.put_pixel(x, y, p);
}
}
out
}
pub fn invert<I: GenericImage>(image: &mut I) {
let (width, height) = image.dimensions();
for y in 0..height {
for x in 0..width {
let mut p = image.get_pixel(x, y);
p.invert();
image.put_pixel(x, y, p);
}
}
}
pub fn contrast<I, P, S>(image: &I, contrast: f32) -> ImageBuffer<P, Vec<S>>
where
I: GenericImageView<Pixel = P>,
P: Pixel<Subpixel = S> + 'static,
S: Primitive + 'static,
{
let (width, height) = image.dimensions();
let mut out = ImageBuffer::new(width, height);
let max = S::max_value();
let max: f32 = NumCast::from(max).unwrap();
let percent = ((100.0 + contrast) / 100.0).powi(2);
for y in 0..height {
for x in 0..width {
let f = image.get_pixel(x, y).map(|b| {
let c: f32 = NumCast::from(b).unwrap();
let d = ((c / max - 0.5) * percent + 0.5) * max;
let e = clamp(d, 0.0, max);
NumCast::from(e).unwrap()
});
out.put_pixel(x, y, f);
}
}
out
}
pub fn brighten<I, P, S>(image: &I, value: i32) -> ImageBuffer<P, Vec<S>>
where
I: GenericImageView<Pixel = P>,
P: Pixel<Subpixel = S> + 'static,
S: Primitive + 'static,
{
let (width, height) = image.dimensions();
let mut out = ImageBuffer::new(width, height);
let max = S::max_value();
let max: i32 = NumCast::from(max).unwrap();
for y in 0..height {
for x in 0..width {
let e = image.get_pixel(x, y).map_with_alpha(
|b| {
let c: i32 = NumCast::from(b).unwrap();
let d = clamp(c + value, 0, max);
NumCast::from(d).unwrap()
},
|alpha| alpha,
);
out.put_pixel(x, y, e);
}
}
out
}
pub fn huerotate<I, P, S>(image: &I, value: i32) -> ImageBuffer<P, Vec<S>>
where
I: GenericImageView<Pixel = P>,
P: Pixel<Subpixel = S> + 'static,
S: Primitive + 'static,
{
let (width, height) = image.dimensions();
let mut out = ImageBuffer::new(width, height);
let angle: f64 = NumCast::from(value).unwrap();
let cosv = (angle * PI / 180.0).cos();
let sinv = (angle * PI / 180.0).sin();
let matrix: [f64; 9] = [
0.213 + cosv * 0.787 - sinv * 0.213,
0.715 - cosv * 0.715 - sinv * 0.715,
0.072 - cosv * 0.072 + sinv * 0.928,
0.213 - cosv * 0.213 + sinv * 0.143,
0.715 + cosv * 0.285 + sinv * 0.140,
0.072 - cosv * 0.072 - sinv * 0.283,
0.213 - cosv * 0.213 - sinv * 0.787,
0.715 - cosv * 0.715 + sinv * 0.715,
0.072 + cosv * 0.928 + sinv * 0.072,
];
for (x, y, pixel) in out.enumerate_pixels_mut() {
let p = image.get_pixel(x, y);
let (k1, k2, k3, k4) = p.channels4();
let vec: (f64, f64, f64, f64) = (
NumCast::from(k1).unwrap(),
NumCast::from(k2).unwrap(),
NumCast::from(k3).unwrap(),
NumCast::from(k4).unwrap(),
);
let r = vec.0;
let g = vec.1;
let b = vec.2;
let new_r = matrix[0] * r + matrix[1] * g + matrix[2] * b;
let new_g = matrix[3] * r + matrix[4] * g + matrix[5] * b;
let new_b = matrix[6] * r + matrix[7] * g + matrix[8] * b;
let max = 255f64;
let outpixel = Pixel::from_channels(
NumCast::from(clamp(new_r, 0.0, max)).unwrap(),
NumCast::from(clamp(new_g, 0.0, max)).unwrap(),
NumCast::from(clamp(new_b, 0.0, max)).unwrap(),
NumCast::from(clamp(vec.3, 0.0, max)).unwrap(),
);
*pixel = outpixel;
}
out
}
pub trait ColorMap {
type Color;
fn index_of(&self, color: &Self::Color) -> usize;
fn map_color(&self, color: &mut Self::Color);
}
#[derive(Clone, Copy)]
pub struct BiLevel;
impl ColorMap for BiLevel {
type Color = Luma<u8>;
#[inline(always)]
fn index_of(&self, color: &Luma<u8>) -> usize {
let luma = color.data;
if luma[0] > 127 {
1
} else {
0
}
}
#[inline(always)]
fn map_color(&self, color: &mut Luma<u8>) {
let new_color = 0xFF * self.index_of(color) as u8;
let luma = &mut color.data;
luma[0] = new_color;
}
}
impl ColorMap for nq::NeuQuant {
type Color = Rgba<u8>;
#[inline(always)]
fn index_of(&self, color: &Rgba<u8>) -> usize {
self.index_of(color.channels())
}
#[inline(always)]
fn map_color(&self, color: &mut Rgba<u8>) {
self.map_pixel(color.channels_mut())
}
}
fn diffuse_err<P: Pixel<Subpixel = u8>>(pixel: &mut P, error: [i16; 3], factor: i16) {
for (e, c) in error.iter().zip(pixel.channels_mut().iter_mut()) {
*c = match <i16 as From<_>>::from(*c) + e * factor / 16 {
val if val < 0 => 0,
val if val > 0xFF => 0xFF,
val => val as u8,
}
}
}
macro_rules! do_dithering(
($map:expr, $image:expr, $err:expr, $x:expr, $y:expr) => (
{
let old_pixel = $image[($x, $y)];
let new_pixel = $image.get_pixel_mut($x, $y);
$map.map_color(new_pixel);
for ((e, &old), &new) in $err.iter_mut()
.zip(old_pixel.channels().iter())
.zip(new_pixel.channels().iter())
{
*e = <i16 as From<_>>::from(old) - <i16 as From<_>>::from(new)
}
}
)
);
pub fn dither<Pix, Map>(image: &mut ImageBuffer<Pix, Vec<u8>>, color_map: &Map)
where
Map: ColorMap<Color = Pix>,
Pix: Pixel<Subpixel = u8> + 'static,
{
let (width, height) = image.dimensions();
let mut err: [i16; 3] = [0; 3];
for y in 0..height - 1 {
let x = 0;
do_dithering!(color_map, image, err, x, y);
diffuse_err(image.get_pixel_mut(x + 1, y), err, 7);
diffuse_err(image.get_pixel_mut(x, y + 1), err, 5);
diffuse_err(image.get_pixel_mut(x + 1, y + 1), err, 1);
for x in 1..width - 1 {
do_dithering!(color_map, image, err, x, y);
diffuse_err(image.get_pixel_mut(x + 1, y), err, 7);
diffuse_err(image.get_pixel_mut(x - 1, y + 1), err, 3);
diffuse_err(image.get_pixel_mut(x, y + 1), err, 5);
diffuse_err(image.get_pixel_mut(x + 1, y + 1), err, 1);
}
let x = width - 1;
do_dithering!(color_map, image, err, x, y);
diffuse_err(image.get_pixel_mut(x - 1, y + 1), err, 3);
diffuse_err(image.get_pixel_mut(x, y + 1), err, 5);
}
let y = height - 1;
let x = 0;
do_dithering!(color_map, image, err, x, y);
diffuse_err(image.get_pixel_mut(x + 1, y), err, 7);
for x in 1..width - 1 {
do_dithering!(color_map, image, err, x, y);
diffuse_err(image.get_pixel_mut(x + 1, y), err, 7);
}
let x = width - 1;
do_dithering!(color_map, image, err, x, y);
}
pub fn index_colors<Pix, Map>(
image: &ImageBuffer<Pix, Vec<u8>>,
color_map: &Map,
) -> ImageBuffer<Luma<u8>, Vec<u8>>
where
Map: ColorMap<Color = Pix>,
Pix: Pixel<Subpixel = u8> + 'static,
{
let mut indices = ImageBuffer::new(image.width(), image.height());
for (pixel, idx) in image.pixels().zip(indices.pixels_mut()) {
*idx = Luma([color_map.index_of(pixel) as u8])
}
indices
}
#[cfg(test)]
mod test {
use super::*;
use ImageBuffer;
#[test]
fn test_dither() {
let mut image = ImageBuffer::from_raw(2, 2, vec![127, 127, 127, 127]).unwrap();
let cmap = BiLevel;
dither(&mut image, &cmap);
assert_eq!(&*image, &[0, 0xFF, 0xFF, 0]);
assert_eq!(index_colors(&image, &cmap).into_raw(), vec![0, 1, 1, 0])
}
}