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use std::fs::File;
use std::path::PathBuf;
use walkdir::WalkDir;
#[cfg(not(any(target_os = "android", target_family = "windows")))]
use dirs;
#[cfg(target_family = "windows")]
use std::ffi::OsString;
#[cfg(target_family = "windows")]
use std::os::windows::ffi::OsStringExt;
#[cfg(target_family = "windows")]
use winapi::shared::minwindef::{MAX_PATH, UINT};
#[cfg(target_family = "windows")]
use winapi::um::sysinfoapi;
use error::SelectionError;
use family_handle::FamilyHandle;
use family_name::FamilyName;
use file_type::FileType;
use font::Font;
use handle::Handle;
use properties::Properties;
use source::Source;
use sources::mem::MemSource;
pub struct FsSource {
mem_source: MemSource,
}
impl FsSource {
pub fn new() -> FsSource {
let mut fonts = vec![];
for font_directory in default_font_directories() {
for directory_entry in WalkDir::new(font_directory).into_iter() {
let directory_entry = match directory_entry {
Ok(directory_entry) => directory_entry,
Err(_) => continue,
};
let path = directory_entry.path();
let mut file = match File::open(path) {
Err(_) => continue,
Ok(file) => file,
};
match Font::analyze_file(&mut file) {
Err(_) => continue,
Ok(FileType::Single) => fonts.push(Handle::from_path(path.to_owned(), 0)),
Ok(FileType::Collection(font_count)) => {
for font_index in 0..font_count {
fonts.push(Handle::from_path(path.to_owned(), font_index))
}
}
}
}
}
FsSource {
mem_source: MemSource::from_fonts(fonts.into_iter()).unwrap(),
}
}
pub fn all_families(&self) -> Result<Vec<String>, SelectionError> {
self.mem_source.all_families()
}
pub fn select_family_by_name(&self, family_name: &str)
-> Result<FamilyHandle, SelectionError> {
self.mem_source.select_family_by_name(family_name)
}
pub fn select_by_postscript_name(&self, postscript_name: &str)
-> Result<Handle, SelectionError> {
self.mem_source.select_by_postscript_name(postscript_name)
}
#[inline]
pub fn select_best_match(&self, family_names: &[FamilyName], properties: &Properties)
-> Result<Handle, SelectionError> {
<Self as Source>::select_best_match(self, family_names, properties)
}
}
impl Source for FsSource {
#[inline]
fn all_families(&self) -> Result<Vec<String>, SelectionError> {
self.all_families()
}
fn select_family_by_name(&self, family_name: &str) -> Result<FamilyHandle, SelectionError> {
self.select_family_by_name(family_name)
}
fn select_by_postscript_name(&self, postscript_name: &str) -> Result<Handle, SelectionError> {
self.select_by_postscript_name(postscript_name)
}
}
#[cfg(target_os = "android")]
fn default_font_directories() -> Vec<PathBuf> {
vec![PathBuf::from("/system/fonts")]
}
#[cfg(target_family = "windows")]
fn default_font_directories() -> Vec<PathBuf> {
unsafe {
let mut buffer = vec![0; MAX_PATH];
let len = sysinfoapi::GetWindowsDirectoryW(buffer.as_mut_ptr(), buffer.len() as UINT);
assert!(len != 0);
buffer.truncate(len as usize);
let mut path = PathBuf::from(OsString::from_wide(&buffer));
path.push("Fonts");
vec![path]
}
}
#[cfg(target_os = "macos")]
fn default_font_directories() -> Vec<PathBuf> {
let mut directories = vec![
PathBuf::from("/System/Library/Fonts"),
PathBuf::from("/Library/Fonts"),
PathBuf::from("/Network/Library/Fonts"),
];
if let Some(mut path) = dirs::home_dir() {
path.push("Library");
path.push("Fonts");
directories.push(path);
}
directories
}
#[cfg(not(any(target_os = "android", target_family = "windows", target_os = "macos")))]
fn default_font_directories() -> Vec<PathBuf> {
let mut directories = vec![
PathBuf::from("/usr/share/fonts"),
PathBuf::from("/usr/local/share/fonts"),
];
if let Some(mut path) = dirs::home_dir() {
path.push(".fonts");
directories.push(path);
}
directories
}