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use amethyst_assets::{
Asset, AssetStorage, Handle, Loader, PrefabData, ProcessableAsset, ProcessingState,
};
use amethyst_core::ecs::prelude::{Entity, Read, ReadExpect, VecStorage};
use amethyst_error::Error;
use crate::formats::AudioData;
pub type SourceHandle = Handle<Source>;
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct Source {
pub bytes: Vec<u8>,
}
impl AsRef<[u8]> for Source {
fn as_ref(&self) -> &[u8] {
&self.bytes
}
}
impl Asset for Source {
const NAME: &'static str = "audio::Source";
type Data = AudioData;
type HandleStorage = VecStorage<SourceHandle>;
}
impl ProcessableAsset for Source {
fn process(data: AudioData) -> Result<ProcessingState<Source>, Error> {
Ok(ProcessingState::Loaded(Source { bytes: data.0 }))
}
}
impl<'a> PrefabData<'a> for AudioData {
type SystemData = (ReadExpect<'a, Loader>, Read<'a, AssetStorage<Source>>);
type Result = Handle<Source>;
fn add_to_entity(
&self,
_: Entity,
system_data: &mut Self::SystemData,
_: &[Entity],
_: &[Entity],
) -> Result<Handle<Source>, Error> {
Ok(system_data
.0
.load_from_data(self.clone(), (), &system_data.1))
}
}