[−][src]Function rendy_texture::palette::load_from_linear_luma_f32
pub fn load_from_linear_luma_f32<W, T>(
palette: LinLuma<W, T>
) -> TextureBuilder<'static> where
W: WhitePoint,
T: Component,
LinLuma<W, T>: Into<R32Sfloat>,
Function to load texture from palette
pixels.