[][src]Function rendy_texture::palette::load_from_linear_luma_f32

pub fn load_from_linear_luma_f32<W, T>(
    palette: LinLuma<W, T>
) -> TextureBuilder<'static> where
    W: WhitePoint,
    T: Component,
    LinLuma<W, T>: Into<R32Sfloat>, 

Function to load texture from palette pixels.