[−][src]Module amethyst_rendy::skinning
Skinned mesh and bone implementation for renderer.
Structs
| JointCombined | A type for vertex buffer value with interleaved joint data |
| JointIds | Type for joint ids attribute of vertex |
| JointTransforms | Transform storage for the skin, should be attached to all mesh entities that use a skin |
| JointTransformsPrefab | Prefab for |
| JointWeights | Type for joint weights attribute of vertex |