[][src]Module amethyst_rendy::skinning

Skinned mesh and bone implementation for renderer.

Structs

JointCombined

A type for vertex buffer value with interleaved joint data

JointIds

Type for joint ids attribute of vertex

JointTransforms

Transform storage for the skin, should be attached to all mesh entities that use a skin

JointTransformsPrefab

Prefab for JointTransforms

JointWeights

Type for joint weights attribute of vertex