[−][src]Module amethyst_rendy::skinning
Skinned mesh and bone implementation for renderer.
Structs
JointCombined | A type for vertex buffer value with interleaved joint data |
JointIds | Type for joint ids attribute of vertex |
JointTransforms | Transform storage for the skin, should be attached to all mesh entities that use a skin |
JointTransformsPrefab | Prefab for |
JointWeights | Type for joint weights attribute of vertex |